Moon Knight is one of the strongest DPS characters in Marvel Rivals, specializing in killing enemy heroes hiding behind cover. This hero is an expert in mid to long-range combat and can cause a lot of trouble for the enemy team when playing around objectives. His abilities let him control zones from a safe distance while making life difficult for the opposing Vanguard and healers.
But that doesn’t mean Moon Knight is only a damage-dealing machine. On the contrary, with multiple escape and movement-based abilities, Moon Knight is one of the most agile heroes in the game. Here’s a complete guide for players who want to pick up this hero and dominate their competitive games in Marvel Rivals.
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Moon Knight Abilities in Marvel Rivals
- Base Health: 250
- Difficulty Rating: 3 Stars
- Team Role: Duelist
Moon Knight’s role in Marvel Rivals is Duelist, which means his primary goal is to dish out as much damage as possible and pick up key kills during the fight. Whether you’re contesting objectives or setting up a perimeter around the attack points, Moon Knight can hunker down and make it impossible for the enemy heroes to pass through specific points on the map.
Here’s a quick overview of all of his abilities in Marvel Rivals:
Ability Name |
Ability Type |
Description |
Cooldown |
---|---|---|---|
Crescent Dart |
Primary Attack |
Moon Knight throws three Crescent Darts in a straight trajectory that bounces between nearby enemies and Ankhs, dealing damage. |
– |
Moon Blade |
Secondary Attack |
Launch a Moon Blade forward that can bounce between nearby enemies and Ankhs, dealing damage. |
6s |
Ancient Ankh |
Activated Ability |
Moon Knight fires an Ankh that launches up enemies within its radius towards the center. After casting, it stays on the field until an enemy hero destroys it. |
12s |
Triple Eclipse |
Melee Attack |
Moon Knight performs a combo with his truncheon. Every third strike launches the enemy up slighlty. |
– |
Rising Leap |
Jump Ability |
Moon Knight can perform a double jump. |
6s |
Night Glider |
Activated Ability |
While airborne, hold the dash button to start gliding. |
– |
Moonlight Hook |
Activated Ability |
Moon Knight launches a grappling hook in front that pulls the hero towards it. |
15s |
Hand of Khonshu |
Ultimate Ability |
Moon Knight opens a portal on the field where Khonshu bombards enemies with his talons, dealing massive damage for 3 seconds. |
– |
Moon Knights’s abilities allow him to deal massive damage to enemy heroes when grouped up. Since his basic attacks ricochet between nearby targets, Moon Knight specializes in controlling choke points on the map, preventing access. On top of that, he also has plenty of mobility abilities to get to high ground and stay out of the opponent’s reach.
How to Play Moon Knight in Marvel Rivals
Moon Knight boasts a broader range of abilities compared to most heroes in Marvel Rivals. But you can’t use them without any thought or planning behind them. All of his abilities synergize well with each other, and to inflict the most DPS, you’ll want to chain them in the correct sequence, depending on the situation.
Let’s start with his DPS abilities first. Moon Knight’s basic attacks have a special effect that allows the Crescent Darts to bounce between enemies, dealing additional damage. Since the attacks also chain and bounce with the Ancient Ankh, you’ll be able to place it at choke points and whittle down your opponent’s health from a safe angle. It’s a highly overpowered ability in the right hands.
The enemy team can destroy Ancient Ankh with basic attacks.
Ancient Ankh also has a secondary effect. When you launch it, enemy heroes caught in its radius get knocked up and pulled towards its center. While the disable lasts only for a short duration, it can help set up other abilities, such as your ultimate. You can also use it to set up your allies so that they can land their abilities easily.
Moon Knight’s melee works a bit differently than other heroes. Dubbed the Triple Eclipse, your melee allows you to launch up the enemy hero every third attack. While the damage isn’t amazing, you can use it to trickle down the last bit of health of an enemy you corner during a fight.
Moon Knight’s secondary, Moon Blade, launches another projectile with a wider AOE. Like Crescent Dart, this ability also chains between enemies and the Ancient Ankh, allowing you to inflict massive damage if you bounce it off two or three heroes.
When it comes to mobility, Moon Knight has multiple tools at his disposal. This hero has a double jump with a 6-second cooldown called Rising Leap. While airborne, Moon Knight can use the Night Glider to glide slowly to reach high ground or escape the enemy crosshair.
Night Glider has no cooldown and can be activated as long as Moon Knight is airborne.
However, the biggest movement ability at his disposal is the Moonlight Hook. Essentially, it lets you launch a grappling hook on a target location to pull you towards it quickly. You can also use Rising Leap midair and follow up with the Night Glider to cover massive distances if you need to rush to the objective.
Moon Knight’s Team-up Ability with Cloak & Dagger allows Moon Night to turn invisible with the press of a button. The Invisibility doesn’t break even while attacking. However, it has a long cooldown, and the invisibility duration isn’t all too great. So don’t stress too much about activating this Team-Up combo.
His Hand of Khonshu, on the other hand, is a massive game-changing ultimate that can take out the entire enemy team if you manage to land it perfectly. If you’ve got Doctor Strange on your team, you can use it at the same time as Eye of Agamoto to wipe out the enemy team with one press of a button. You’ll want to use it when the opponent team is clumped up together to deal with as much damage as possible.
Marvel Rivals: Moon Knight Tips & Tricks
Here are a few essential tips to keep in mind when you’re playing Moon Knight in Marvel Rivals:
- With no innate healing, Moon Knight has a hard time surviving when the enemy team is focusing on the hero. Try to stay out of the enemy’s line of fire as much as possible when you’re playing the hero.
- Having a good idea of the map is always helpful when you’re playing as Moon Knight. You’ll want to get the high-ground advantage by using Rising Leap and Moonlight Hook.
- Ancient Ankh can deflect your basic attacks to hit enemies hiding behind cover.
- Moonlight Hook has a long cooldown. Don’t use it to rush to the objective when the game begins.
- You can aim Moonlight Hook below your hero to leap into the air. In tricky situations, use this to make a quick gateway.
- Make enemy Strategists and Vanguards your priority as Moon Knight, as it’s easy to chain attacks between them.
- If the opponent team has flanker heroes like Black Panther, try to stay off their radar as much as you can.
As a Duelist, Moon Knight’s damage potential is unmatched in the game. The bouncing and chaining effect from his basic attacks and Moon Blade ability can fully wipe out the enemy team when used in combination with an AOE stun. With the tips we dropped, you should have an easier time learning the hero in Marvel Rivals.
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