Star Wars Outlaws Releases Update 1.5

Star Wars Outlaws Releases Update 1.5



Summary

  • Star Wars Outlaws released update 1.5.0, fixing bugs related to NPCs, Sabaac mini-game, quests, and performance.
  • Massive Entertainment removed forced stealth from Star Wars Outlaws in update 1.4.0, allowing players to play stealth or loud.
  • Star Wars Outlaws earned three Game Awards nominations, including Best Action/Adventure Game and Innovation in Accessibility.



Star Wars Outlaws has released title update 1.5.0, which fixes bugs related to NPCs, the Sabaac mini-game, quests, performance, and more. Star Wars Outlaws is one of the more divisive games of 2024, with some praising it for its open world design and scoundrel fantasy, while others felt alienated by its stealth-focused gameplay. Despite all this, Star Wars Outlaws earned an impressive three nominations at the 2024 Game Awards for Humberly Gonzalez’s performance as Key Vess, Best Action/Adventure Game, and Innovation in Accessiblity.

One of the biggest points of contention when Star Wars Outlaws first launched was its large focus on stealth gameplay. Many players were turned off by the game’s forced stealth areas with automatic fail states when caught by guards or going loud. In the previous update, 1.4.0, developer Massive Entertainment removed Star Wars Outlaws‘ forced stealth, allowing for players to be able to tackle these areas with blaster in hand. Of course, stealth has remained a viable option for players who prefer to remain quiet, they just won’t get an automatic failure screen when caught.


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Why Now is the Perfect Time to Play Star Wars Outlaws

Star Wars Outlaws may have had a troubled launch, but it’s come a long way since then, and its most recent update brings a wealth of improvements.

Now, Massive Entertainment has gone ahead and rolled out Star Wars Outlaws‘ latest title update, 1.5.0, which addresses large swaths of the game. Headlining the update are some fixes to NPCs, such as issues with them entering and exiting cover, getting trapped in an Imperial base on Toshara, and basic clipping issues with their clothing. Performance is a top focus of update 1.5.0 as well, as Massive has addressed a frame drop issue related to RTDXI and improved frame generation for players who use DLSS.


Star Wars Outlaws‘ popular Poker-like card game Sabaac has also received a healthy dose of fixes in the new update as well. An issue making tables unplayable after leaving with certain Shift Tokens active has been resolved, as well as the suspicion mechanic not working properly when players cheat with Kay Vess’ companion Nix during a game. The update addresses main and side quest bugs across all the game’s explorable planets, as well as a large number of issues having to do with Star Wars Outlaws‘ Wild Card story DLC. Despite its divisive launch, it’s good to see Massive Entertainment actively patching the game up with these massive title updates.

With Star Wars Outlaws’ first DLC out the door, Ubisoft still has one more planned to release in the Spring of 2025, named A Pirate’s Fortune.


Star Wars Outlaws Title Update 1.5.0 Patch Notes

General Gameplay

  • Balanced damage done to ionized enemies
  • Fixed an issue with NPC collision area in syndicate districts that prevented shooting in some situations
  • Smoothed NPC transitions for going in/out cover
  • Fixed an issue where capital ships would not spawn in space
  • Improved enemy AI when detecting grenades and when Kay is hidden in smoke
  • Fixed an issue where enemies would take cover behind hollow fences
  • Fixed an issue where fast travelling on Akiva to the Abandoned Hideout could cause an infinite loading screen
  • Fixed an issue where the Wanted status would not decrease in certain areas
  • Fixed an issue where some NPCs would get stuck in combat areas in an Imperial compound on Toshara
  • Fixed an issue where VFX would impact the entire screen when shooting outdoors from an indoors location


Performance

  • Fixed an issue that caused performance drops when aiming the camera straight down with RTDXI enabled

Graphics

  • Fixed an issue with flickering lights at the bottom of the screen on consoles

UI, HUD and Settings

  • Updated options for Frame Generation and DLSS
  • Improved detection when ‘in-combat’ state
  • Fixed an issue where item descriptions would not show in the loadout menu
  • Fixed an issue where intention icons no longer appeared above NPCs

Audio

  • Fixed combat music not playing in syndicate territories in cities
  • Lowered Nix’s footsteps volume
  • Fixed missing contract VO’s
  • Improved music playback in The High Roller quest
  • Improved Flyer creature foley playback
  • Improved VO loudness issues on localized versions of the game

Cinematics

  • Improved quality of ‘The Deal’ cinematic in Wild Card
  • Fixed an issue where characters could get stuck in a T-pose during the sabacc tournament in Wild Card

Camera

  • Fixed an issue where Kay’s head would face a different direction than the camera


Worlds, Fauna and Flora

  • Improved the takeoff animation of the aglis flyer on Toshara
  • Added additional flee animation and audio to scurriers on Tatooine
  • Fixed an issue with terrain blending on Tatooine

Photo Mode

  • Enabled option to toggle cinematic lens effect
  • Fixed an issue where Nix could be seen clipping through Kay’s chair if photo mode is activated when planting a card during sabacc in Wild Card

Accessibility

  • Fixed an issue where in-game objects would not change color when switching between colorblind presets
  • Fixed an issue where simple numerals in sabacc would not show correctly
  • Fixed an issue where swapping a button for ‘On Foot’ would also change it for the Speeder and Trailblazer
  • Fixed an issue where you could get stuck in the Custom Control screen when using a mouse and keyboard
  • Fixed an issue where the gadgets wheel could not be opened after switching the input to toggle
  • Fixes for various high contrast mode bugs and inconsistencies
  • Narration on the map screen now reads distance to points of interest


Sabacc:

  • Fixed an issue when leaving a sabacc game if an enemy is playing the ‘Embargo’ or ‘Direct Transaction’ could prevent continued play at the table
  • Fixed an issue where Kay’s left hand would suddenly disappear whilst ‘auto-success’ was enabled when using the magnetic dice
  • Fixed an issue where suspicion states were not registering correctly when caught cheating
  • Fixed an issue where SFX would play/trigger at incorrect moments

Miscellaneous

  • Fixed an issue where some NPC clothing was clipping
  • Fixed an issue with random floating objects
  • Fixed an issue where defeating enemies using the ‘Blast’ or ‘Pulse’ Power module would not count towards the Power Surge Ubisoft Connect Time-Limited Challenge

PS5 Pro

  • In addition to the ‘Quality (60FPS)’ mode, the three base PS5 options of ‘Quality’, ‘Performance’ and ‘Balanced’ are now selectable graphics options
  • An ‘Upscaler Type’ toggle has been added allowing you to use either PSSR or FSR

MAIN & SIDE QUESTS(beware of spoilers)

Canto Bight


  • Beginnings
    • Fixed an issue where Kay would be unable to speak to vendors or Preeban after winning a fixed Fathier race

Toshara

  • Codebreaker
    • Fixed an issue where a player could get stuck behind an energy barrier after reloading a save
  • Tosharan Treasure Intel
    • Fixed an issue where the intel chain does not start after reading the IWM datapad
  • The Wreck
    • Fixed an issue where Kay could get stuck navigating a narrow passage
  • Contracts
    • Fixed an issue where a slicing terminal will already show as unlocked if completing a contract for a second time

Tatooine

  • The Hotfixer
    • Fixed an issue where Kay could get stuck by using the speeder boost to jump into the Sarlacc pit

Akiva

  • Viper
    • Fixed an issue where the viper droid could not be damaged once it reached half health
  • Contracts
    • Fixed an issue where a ‘Spy on Pyke District’ would fail on completion
  • The Veteran
    • Fixed an issue where players were able to access the quest area prematurely
  • The High Roller
    • Fixed an issue where Kay was not able to talk to Lando’s associates after the shootout


Kijimi

  • Passenger
    • Fixed an issue where the quest fails when the pirate ship hyperjumps and the mission cannot be complete after a reload
  • The High Roller
  • Fixed an issue where Kay is not able to interact with Avrar to get Lando’s token

Wild Card – Story Pack

  • Wild Card
    • Fixed an issue where the mission would not complete if the player is at the maximum Wanted Level
    • Fixed an issue where collecting the intel on the shuttle would not register and progress the quest
    • Fixed an issue where the quest marker does not appear above the shuttle when pressing up on the D-pad
  • The Game
    • Fixed an issue where the mission wasn’t automatically tracked in the journal once completing the prior quest
    • Fixed an issue where a platform was incorrectly placed when escaping from the Morenia
    • Fixed an issue where a player could get stuck in a dying loop sequence at the end of the quest
  • Double Down
    • Fixed an issue where the quest item could disappear if not picked up at the Western Camp before defeating enemies at the Southern Camp
  • All In
    • Fixed an issue where actions would not be registered when resuming the game from a pause during a cutscene


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