Key Takeaways
- UniVersus had a successful year with new releases and crossovers with anime hits like Trigun and Cowboy Bebop.
- 2025 will bring the Solo Leveling Challenger Series, introducing the Skill Tree mechanic to the game.
- Sung Jinwoo’s deck comes with a collector booster that features a handful of the set’s 20 alt-art cards, launching on January 10.
UniVersus has had one of its best years ever, with releases spanning everything from Tekken 8 to Critical Role. It saw two Attack on Titan sets, and crossovers with other anime heavy-hitters like Trigun and Cowboy Bebop.
2025 looks set to keep up the momentum the franchise-hopping TCG has built this year, with the Solo Leveling Challenger Series. Featuring a deck starring Sung Jinwoo as he levels up his abilities to become the world’s most powerful hunter, we’ve got the alternate art you’ll find in the deck’s included Collector booster when it launches on January 10.
The Alt-Art Cards Of UniVersus’ Solo Leveling Challenger Series
Solo Leveling is a Korean web novel, and later an anime that this set uses art from, that follows Sung Jinwoo, the world’s weakest hunter. After he gains the ability to level up his strength, like in a video game, he begins a meteoric rise to become the strongest human in history.
Sung Jinwoo’s deck introduces an entirely new mechanic to UniVersus: the Skill Tree. It hasn’t been revealed what the Skill Tree looks like as of yet, but you’ll be using XP cards throughout the deck to level up and gain access to new abilities.
This inherently makes Sung Jinwoo something of a midrange deck that wants to stall and delay your opponent in the early game, before levelling up to overwhelm therm with power by its close. Cards like Grasp For Survival gain you health to keep you ticking over long enough to use your XP cards, while things like Killing Intent can seal your rival’s foundations to lock them out from getting too far ahead.
There are 20 alt-art cards available, with each coming in both regular and foil print treatments.
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Description |
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Sung Jinwoo, E Rank Hunter Character – E Rank – Hunter – 6 Hand Size – 30 Life – All/Death/Life Sung Jinwoo begins the game with the Assassin Skill Tree. Response [Tenacious] Remove 1 XP card from your hand or stage: At the start of your End Phase, level up. |
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Hunter’s Dagger Asset – Unique / Weapon – 0 Difficulty – 5 Check – 1 Block – Death Enhance Commit: Your non-Throw attack gains Weapon. If it deals damage, add 3 Bleed counters to this card. Response [Tenacious] Remove 1 Bleed counter: After your rival plays an attack, if their health is 3 or greater, they lose 1 health. |
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Teleportation Stone Asset – Unique – 3 Difficulty – 5 Check – 2 Block – All Response Remove: After you block an attack, your rival must play a non-attack card as their next form or pass. |
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Clash With The Bloodred Attack – Weapon – XP – 5 Difficulty – 3 Check – 1 Block – 5 High Speed – 5 Damage – All Blitz: Each player reveals the top card of their deck. If the check value of your revealed card is greater than or equal to your rival’s, your rival commits 2 foundations. Otherwise, you draw 1 card and your rival mills 1. |
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Determined Cut Attack – Powerful: 3 / Weapon – XP – 4 Difficulty – 3 Check – 1 Block – 4 High Speed – 3 Damage – Death Response: After your rival plays an enhance ability, they lose 1 health. [Powerful: 3 – Enhance Spend 1 or more momentum: This attack gets +3 damage for each momentum spent to pay the cost of this ability.] |
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Enough Of This Attack – Frenzy / Fury – 4 Difficulty – 3 Check – 1 Block – 3 Mid Speed – 4 Damage – Life Blitz: This card does not count toward progressive difficulty to play foundations. [Frenzy – Blitz: This attack gets +1 speed and +1 damage for each attack blocked this turn.] |
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Grasp For Survival Attack – Throw / XP – 4 Difficulty – 3 Check – 3 Block – 1 Mid Speed – 4 Damage – Life Response: After you block with this card, gain 2 health. [Throw – If this attack is completely blocked, it deals half damage, rounded up, during the Damage step.] |
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Killing Intent Attack – Stun: 1 / Fury – Weapon – 5 Difficulty – 3 Check – 1 Block – Death – 4 Low Speed – 5 Damage Blitz: Seal 1 rival foundation with difficulty 2 or less. [Stun: 1 – Enhance: Your rival commits 1 foundation.] [Seal – A card that is sealed loses all abilities and cannot gain abilities this turn.] |
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Venom Fang Dagger Attack – Weapon – 4 Difficulty – 3 Check – 2 Block – Death – 3 Low Speed – 3 Damage Response: After this attack deals damage, your next Weapon attack gets +X damage. X equals this attack’s damage. |
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Wolf Assassin Attack – Fury – Weapon – XP – 5 Difficulty – 3 Check – 1 Block – All Blitz: Add 1 XP foundation from your discard pile to your hand. |
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World’s Weakest Hunter Attack – EX: 3 / Weapon – XP – 4 Difficulty – 3 Check – 2 Block – 5 Mid Speed – 3 Damage – All Response: After this attack deals damage, you may remove 1 foundation from your stage. Draw 1 card for each card in your removed from game pile [max. 3]. |
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Double Dungeon Foundation – Unique / XP – 3 Difficulty – 5 Check – 1 Block – Death Response [Tenacious]: After you level up, ready this card. Enhance [Your turn] Remove: Level up. You cannot level up again this turn. |
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Dungeoneering Armor Foundation – Armor – 2 Difficulty – 5 Check – 2 Block – Death Response [Tenacious]: After this card is committed due to a rival effect, this attack gets -2 damage. Enhance [Tenacious] Sacrifice: This attack gets -1 damage. |
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Fateful Decision Foundation – 1 Difficulty – 5 Check – 3 Block – All Enhance Commit: This attack gets -2 speed. Enhance Commit: After you play a block, it gains Breaker: 1. |
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Improving Skills Foundation – XP – 2 Difficulty – 5 Check – 3 Block – Life Enhance Sacrifice 1 foundation: This attack gets +1 speed. Response: After you remove this card from your hand, build the top card of your deck face down committed. |
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Item Menu Foundation – XP – 1 Difficulty – 5 Check – 3 Block – All Response: After you remove this card from your hand, draw 1 card. |
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Leveling Strength Foundation – XP – 1 Difficulty – 5 Check – 2 Block – Life Enhance Commit: This attack gets +2 damage. |
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Serpent Scramble Foundation – Breaker: 1 / XP – 1 Difficulty – 5 Check – 3 Block – All [Breaker: 1 – Response: After you block with this card, your rival’s next check to play a card gets -1.] |
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Loot Box Foundation – XP – 2 Difficulty – 4 Check – 3 Block – All Enhance Flip: Build the top card of your deck. At the end of this Combat Phase, add that card to your hand. |
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Timely Recovery Foundation – XP – 2 Difficulty – 5 Check – 2 Block – Life Enhance [Tenacious] Sacrifice: Gain 2 health. Response: After you remove this card from your hand, gain 2 health. |
UniVersus’ Solo Leveling Challenger Series deck launches on January 10. Just a couple of months later, we’ll also be seeing Critical Role get its full set, Heroes of Exandria. Cards from both sets are Standard-legal, letting you mix and match between them if you want.
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