Best Weapons In The Thing: Remastered

Best Weapons In The Thing: Remastered



Key Takeaways

  • The Stun Gun is only useful for disarming humans in The Thing: Remastered, not for deadly encounters.
  • The Sniper Rifle is ineffective against the main enemies in the game, and is best given to squad members for trust.
  • The Pistol is surprisingly useful, especially against small enemies like Scuttlers in the game.

More than two decades after its original launch, Nightdive has breathed new life into the 2002 video game with The Thing: Remastered, faithfully recreating what made it so enjoyable back in the day but with major visual upgrades for you to play on modern gaming platforms.

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One of the most memorable aspects of the classic title was the arsenal of weapons that Captain J.F. Blake had at his disposal to survive against the various types of Things, and fortunately, that stays intact in the remastered version as well. However, given the limited weapon slots that you have, it’s important to know which weapons are the most effective against the enemies that you have to fight against.

8

Stun Gun

The Stun Gun in The Thing: Remastered.

The Stun Gun is a weapon that you will mainly be using against the humans that you come across in The Thing: Remastered, whether they are an enemy or a member of your team. Naturally, it’s not the deadliest weapon in your arsenal, so there are very few instances where you will even need to use it, as it mostly comes in handy when you want to disarm a fellow human.

With very limited utility, the Stun Gun only really shines when you have to keep the Fear/Trust system of the game in check and not resort to extremely lethal weaponry to take down infected teammates.

You can try stunning Walkers with the Stun Gun, which works for around five seconds, but be very careful, as you will have to move pretty quickly to get out of danger.

7

Sniper Rifle

Sniper Rifle in The Thing: Remastered.

The majority of enemies that you will be facing in The Thing: Remastered will not be human, which makes the Sniper Rifle a disappointing weapon to have, especially because of its inability to be productive against the terrifying creatures.

Sure, getting headshots against human troopers using the weapon’s zoomed-in scope can be quite satisfying, but once you get over it and realize that the Sniper Rifle does not do much damage against the main enemies of the game, you are better off giving it to one of your teammates instead.

With horrible accuracy in its standard third-person mode, the Sniper Rifle is not the most fruitful weapon in your arsenal, so make the wise decision, hand it to a squad member, and watch the Trust levels between the two of you increase in the process, which is basically the only benefit that comes with it.

6

Pistol

Pistol in The Thing: Remastered.

You might think that a basic early-game weapon like the Pistol would be one of the worst firearms in The Thing: Remastered, but surprisingly, it comes with just enough accuracy and firing rate to make it a worthwhile inclusion in your arsenal. The smallest Things in the game, the Scuttlers, are especially vulnerable to Pistol damage, so there really is not any need to equip other weapons during earlier levels because it will mostly get the job done.

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Thankfully, its utility does not just end there, as when you feel like you are unable to find enough ammo for it later on, or when bigger Things start showing up, you can give the Pistol to one of your squad members and restore some of the Trust that you may have lost along the way.

5

Shotgun

Shotgun in The Thing: Remastered.

It shouldn’t come as a shocker that the Shotgun is accompanied by plenty of power for you to potentially take down different types of enemies with ease, but it does come with a couple of trade-offs that you should keep in mind. For starters, it will not always be convenient for you to get up close and personal with an enemy to blow them to bits, as you can’t just use it effectively if you are positioned too far away.

But once you put the range issue aside, the Shotgun is a highly potent weapon that you can use against both Things and humans without having to waste a lot of ammo, as Scuttlers and troopers die as soon as they’re hit, while it deals significant damage to bigger enemies as well.

4

Blowtorch

Blowtorch in The Thing: Remastered.

Considering there will be plenty of instances where you’ll need to rely on fire to get through The Thing: Remastered’s stronger enemies, the Blowtorch is a weapon that you will want to keep in your arsenal. Any Walkers or bigger enemies will need to be destroyed by fire if you want to get rid of them completely, but you should keep the weapon’s short range in mind while using it because the fire can actually hurt you and your teammates as well.

The Blowtorch has even more utility in store, as aside from burning any enemies its flames hit, it can also be used to hinder their movement by cornering them with the fire, allowing you to either escape intense situations or use your guns from a safe distance to ensure their deaths.

3

Grenade Launcher

Grenade Launcher in The Thing: Remastered.

You will come across different types of grenades while playing The Thing: Remastered, which range from standard explosive ones to those that create fire on impact, so having a Grenade Launcher on hand will almost always prove to be useful. Sure, you can throw the grenades without the launcher too, but there will be situations during which you need the throwables to cover more distance with a lot more speed and accuracy than Blake’s hands are capable of.

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From bigger Things to bosses, the Grenade Launcher is effective against every enemy type, but it’s important to save this weapon for instances where you see a bunch of enemies in one place, as you will get a lot more out of its utility if you hit a larger group of opponents rather than using it against a single creature.

2

Machine Gun

The player giving machine gun ammo to Carter as part of the trust system in The Thing: Remastered.

If there’s one weapon that you will be using for the majority of your time with The Thing: Remastered, it’s the Machine Gun, which is not only useful at close range but can also be quite productive when used from a distance. It’s fast, powerful, effective against bigger enemies, and can be used on its own against a couple of bosses as well, easily making it the best gun that the game offers.

Just in case you don’t want to keep the Machine Gun in your weapon slot, you can also hand it over to a teammate to take care of both the Trust and Fear elements, but considering that it works wonders when paired up with a Blowtorch or Flamethrower, you should stick by it.

Be smart about your Machine Gun ammo while using the weapon against Scuttlers; use short bursts to avoid wasting your ammunition.

1

Flamethrower

Flamethrower in The Thing: Remastered.

It wouldn’t really be a The Thing video game if it didn’t include the iconic Flamethrower that was prominently featured in the original 1982 film, and fortunately, it’s the greatest weapon that you will find during your adventures in Antarctica. It’s impossible to get rid of the bigger Things and bosses without using the Flamethrower since nearly all of them need to be hit with fire damage to completely die, making it more of a necessity to have than a choice.

The Flamethrower comes with a lot more range than its Blowtorch alternative, so shooting the Things and then burning them from a safe distance using this weapon will be an approach that you will be constantly taking. It’s also very satisfying to wreak havoc on your enemies with the Flamethrower, and it may be the closest you can get to feeling like R.J. MacReady from the John Carpenter film.

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