Marvel Rivals Releases First Big Update for December 2024

Marvel Rivals Releases First Big Update for December 2024



Key Takeaways

  • Marvel Rivals released a major update fixing gameplay issues, focusing on maps & heroes, not adjusting their balance yet.
  • The update addressed map collision, terrain KO bugs, character ability issues, freezing, and character equipment display problems.
  • The update also temporary fixes a recently discovered bug with Doctor Strange, giving him a fully charged Ultimate Meter.



Marvel Rivals releases its first major update for the game, focusing mainly on fixing issues both with the gameplay and specific maps. While there seemed to be a lot of excitement surrounding Marvel Rivals during its alpha and beta phases, the game has seemingly reached a new level after launching earlier this month.

Days after originally launching on December 7, 2024, Marvel Rivals hit a major milestone of 10 million players, likely helped by a combination of positive word of mouth, being free-to-play, and stellar critical reviews. Already, fans have begun making their lists of the most popular characters of the 33 in total, though most would agree that certain ones like Luna Snow and Venom may be better than others. For now, NetEase isn’t adjusting any of them, choosing to first focus on the game’s current issues.


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The first major patch has finally arrived for Marvel Rivals and the first wave of fixes focuses on more general issues. Certain areas within Marvel Rivals‘ Intergalactic Empire of Wakanda and Hydra Charteris Base maps had collision issues or problems with effects being changed when certain characters like Storm or Jeff the Land Shark activated their abilities. On PC, there was an issue with a memory leak for players using FSR, while the Scarlet Spider costume had display issues on PlayStation.

Although no balance changes have been made to any characters in this update, many heroes had specific issues resolved. In fact, Marvel Rivals called out the recent Doctor Strange bug, where the character could instantly restore their ultimate charge. While the bug isn’t fully resolved, this update temporarily disables the portals’ terrain KO attribution to prevent this bug from activating. A permanent solution is coming in a future update.


For many fans, part of the appeal of Marvel Rivals is being able to play as these iconic comic characters. With an already expansive launch roster and NetEase confirming plenty of post-launch support, many have been wondering which characters may make the cut down the road. A recent Marvel Rivals character leak may have spoiled upcoming surprises, as Fantastic Four characters and others may be on the way in the future.



Marvel Rivals December 10, 2024 Update Patch Notes

General

  • When playing highlights and recordings, crosshair deviation would be significant, and there was a possibility for lag. This issue has been resolved.
  • Changing where Highlights were saved would cause the game to crash. This issue has been resolved.
  • Players joining a Quick Match as a replacement may not be able to see heroes’ equipped costumes. This issue has been resolved.
  • Mission progress on the Season Event screen would not display correctly. This issue has been resolved.
  • Fixed some textual errors. More fixes will be coming in a future update.
  • After a crash, the game had a chance to freeze for a long period of time before closing. This issue has been resolved, and now the game will close after crashing.
  • Fixed some relatively common crash issues.

Maps & Game Modes

  • On certain maps (particularly Hydra Charteris Base: Hell’s Heaven and Klyntar: Symbiotic Surface), special collisions on the edges would cause the player’s character to become stuck or clip through and enter strange areas. These issues have been largely resolved, but as this affects multiple maps and areas, this bug may be present elsewhere. We will work to continue fixing such issues and develop a solution to thoroughly prevent them.
  • In the foggy areas of Intergalactic Empire of Wakanda: Hall of Djalia and Intergalactic Empire of Wakanda: Birnin T’Challa:
    • Fog would disappear from Hela and Storm’s perspectives when they activated their Ultimates. This issue has been resolved.
    • After Jeff the Land Shark was revived while in the fog, his teammates and enemies would not be able to see the special effects of Joyful Splash. This issue has been resolved.
  • In Hydra Charteris Base: Hell’s Heaven – Frozen Airfield:
    • In Competitive, if a player was KO’d while moving near a target area, it would cause the lightings to behave abnormally. This issue has been resolved.
    • During matches, disconnecting and reconnecting could cause desynchronization of some doors (i.e., a door looked to be closed, but the player could walk through; a door looked to be open, but the player couldn’t walk through). This issue has been resolved.
  • Hydra Charteris Base: Hell’s Heaven – Eldritch Monument:
    • When the target area is ascending or descending, if Adam Warlock used his Ultimate, his teammates would potentially revive and be stuck beneath the terrain if they were right on the target area platform. This issue has been resolved.
    • When the target area is ascending or descending, if Thor or Loki were revived by Hela’s team-up ability, they would potentially revive and be stuck beneath the terrain if they were right on the target area platform. This issue has been resolved.
    • When the target area is ascending or descending, if Jeff the Land Shark used his Ultimate to devour characters, they would potentially become stuck beneath the terrain if they were right on the target area platform. This issue has been resolved.
    • When the target area is ascending or descending, if Winter Soldier hit an enemy with his Ultimate and they landed right on the target area platform, damage may be lost. This issue has been resolved.
  • When switching between rounds in Competitive, if the destination was not the last stage of a map, it would cause the vehicle’s effective range to not display when it approached the destination, impacting determination of the effective occupation range. This issue has been resolved.
  • Upon reaching the third round in Competitive Convoy or Convergence, heroes had a chance to carry over their Ultimate energy from the second round. This issue has been resolved, and heroes will no longer inherit their Ultimate energy.


Heroes

  • When Wolverine had his Deadpool & Wolverine costume equipped, no ability voice lines other than the Undying Animal ability’s line would play. This issue has been resolved.
  • After Star-Lord’s Guardians of the Galaxy Vol. 3’s MVP animation played, sound effects would not be played in the results screen. This issue has been resolved.
  • When Iron Fist used pings, the corresponding voice lines would not be triggered. This issue has been resolved.
  • The description for ADS sensitivity in Black Widow’s settings was incorrect. This issue has been resolved.
  • In certain situations, Black Widow’s Ultimate would not recover energy as intended. This issue has been resolved.
  • In certain extreme situations, Captain America’s Ultimate wouldn’t end as intended. This issue has been resolved.
  • When Doctor Strange’s portals triggered terrain KOs, they would mistakenly restore Doctor Strange’s Ultimate energy. For now, we have disabled the portals’ terrain KO attribution to temporarily fix this issue (i.e., terrain KOs will not count toward Doctor Strange’s own KOs). Rest assured, this bug will be resolved in a future update, at which time we will restore the portals’ KO attribution.


PC

  • Using FSR 3 frame generation technology to modify the resolution could cause memory leaks, resulting in blurry models. This issue has been resolved.

Console

  • After equipping the PlayStation bundle’s Scarlet Spider costume, restarting the game could cause the costume to not display as correctly equipped. This issue has been resolved.

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