The Strongest Cards From The Yu-Gi-Oh! TCG Crossover Breakers Set

The Strongest Cards From The Yu-Gi-Oh! TCG Crossover Breakers Set



Yu-Gi-Oh! TCG’s Crossover Breakers set highlights three archetypes. These are the Maliss, the Ryzeal, and the Ryu-Ge archetypes. While some cards are easier to find than others, Crossover Breakers is designed to include everything you need to create a working deck using only the cards from this set.

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So which are the cards that everyone is chasing after? With Maliss being the main archetype everybody is flocking towards, Ryu-ge and Ryzeal also show some promise with extra deck and Pendulum cards. There are also plenty of cards you can splash into your pre-existing decks if you haven’t already collected them in the past.

10

The Rank Four Package

An XYZ Starter Pack

Crossover Breakers includes a massive selection of Rank 4 XYZ monsters, including Tornado Dragon, Evilswarm Exciton Knight, Abyss Dweller, Number 103 Ragnazero, and Evilswarm Ouroboros.

These are all generic extra deck monsters with effects such as destroying cards in the back row, cutting off the graveyard, or performing a board wipe. These can be used for the modern meta or, if you’d like to go back in time, alternative formats that have XYZ monsters as legal. If you’re building your first deck, these are excellent cards to have if you can spit out Level 4s onto the field.

9

Maliss P White Rabbit

Searching For Turn One Traps

Maliss P White Rabbit Yu-Gi-Oh! TCG Card Art.

Maliss P White Rabbit is one of the best monsters in the deck since it can search out your Maliss Traps. What makes this different from other Trap searchers is that the Maliss Traps can activate the turn you set them.

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All you need to do is banish a face-up Maliss monster. Luckily, Malice P White Rabbit can come right back if you banish it, which creates the perfect synergy. This card also protects your life points from battle damage involving a Maliss Link monster that points to it.

8

Maliss Q Hearts Crypter

Maliss Q Hearts Crypter Yu-Gi-Oh! TCG Card Art.

Maliss Q Hearts Crypter is an excellent boss monster for the archetype. It can shuffle back other Maliss cards from your banish zone back into the deck to banish another card on the field. Your opponent cannot negate this if Maliss Q Hearts Crypter points to any monster.

Like the other Maliss monsters, this one can also come back if it gets banished for only 900 life points. This not only makes it an excellent way to keep link climbing, but it also comes back with twice its original attack for some game-winning hits during battle.

7

Maliss In Underground

A Multi-Purpose Field Spell

Maliss In Underground Yu-Gi-Oh! TCG Card Art.

Maliss In Underground is the card that everyone wants from Crossover Breakers. If you can get your hands on one, let alone three copies of this Field Spell, you’re on the right track toward building a Maliss deck.

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Activating it means you can banish a Maliss card from your hand, deck, or graveyard. For the Maliss Archetype, this is essentially a search or banish zone setup. It also forces your opponent to attack only Maliss Link Monsters. Get three different Maliss Traps in the banish zone, and you can have those Link monsters gain 3000 attack.

6

Maliss P Dormouse

A Starter For Maliss

Maliss P Dormouse Yu-Gi-Oh! TCG Card Art.-1

Maliss P Dormouse is a great starter for the Maliss Deck. This monster can banish any other Maliss monster from your deck, which allows you to then pay the life point cost to get them on the field. It also gives all your Maliss monsters an extra 600 attack for the turn.

With the added Maliss effect of being able to come back from the banish zone for 300 life points, it is really easy to link climb into some of your strongest Maliss monsters.

5

Maliss Q White Binder

Get Rid Of Your Opponent’s Graveyard

Maliss Q White Binder Yu-Gi-Oh! TCG Card Art.

Maliss wouldn’t be as strong as it is without some cool Link monsters to put in the legwork. Malice Q White Binder has the same effect as three D.D Crows since it can banish three cards from either graveyard. You can use this to flush out your opponent’s graveyard setup or send some Maliss monsters to your banish zone so they can come back by paying life points.

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This card also lets you set a Maliss Trap directly from the deck and comes back to the field if banished for 900 lifepoints. You also get a free draw from doing this.

4

Ryzeal Duo Drive

A Double Searcher

Ryzeal Duo Drive Yu-Gi-Oh! TCG Card Art.

Maliss isn’t the only archetype in this set, Ryzeals also have some good extra deck monsters. One of them is Ryzeal Duo Drive. This card can boost your monsters by 100 attack and lower your opponent’s monsters by 100 for each material Ryzeal Duo Drive has.

It can attach extra material from the graveyard on Summon as long as it’s a Ryzeal monster. It also seeks out not one but two Ryzeal cards if you detach two material. This is powerful since it’s two searches in one.

3

Ryzeal Detonator

Protection From Destruction

Ryzeal Detonator Yu-Gi-Oh! TCG Card Art.

Ryzeal’s main gimmick is that it can cheese out Rank 4 XYZ monsters. This is why so many of them are included in the set. Ryzeal Detonator can protect them whenever your opponent would destroy them by battle or card effect. You can remove a material from this card instead.

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This card also has a quick effect it can use each time your opponent activates a card or effect. In response, you can detach one material and destroy a card on the field. This particular effect is also not once per turn.

2

Ext Ryzeal

An Easy Summon

Ext Ryzeal Yu-Gi-Oh! TCG Card Art.

Out of all the main deck Ryzeal monsters you can find in Crossover Breakers, Ext Ryzeal is the best. This is because you can Special Summon it from your hand by sending an XYZ monster from your extra deck to the graveyard.

This makes it so that it is the easiest to Summon at the start of the game. Once Summoned, you can add one Fire Thunder monster from your deck to your hand for some follow up plays. While it does lock you into Rank 4 XYZ monsters for the rest of the turn, it is what the archetype specializes in anyway.

1

Sosei Ryu-ge Mistva

A Ritual Monster With No Ritual Spell

Sosei Ryu-Ge Mistva Yu-Gi-Oh! TCG Card Art.

The Ryu-Ge archetype is a strange one since each monster has its own corresponding Continuous Spell and the boss monster is a Ritual Pendulum card. Sosei Ry-Ge Mistva is a Ritual monster that doesn’t need a Ritual Spell to Summon itself to the field.

Instead, something needs to be destroyed on your side of the field in order for you to Tribute one of your own level 10 Ryu-ge monsters to get it out. Finally, you’ll also need to destroy two of your own cards to bring out two Continuous Spells from the deck. Luckily, these spells give you buffs, negates, and battle immunities if you know what you want to destroy.

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