The Rise of the Golden Idol finally reaches its nail-biting conclusion in Chapter 5, the final part of the investigation into this mysterious and dangerous ancient artifact. The final part of the story has some fun and interesting new scenarios to explore, and also ties up the dropped threads from previous chapters.
Players will probably need to review the information from previous chapters to have all the information needed for the last one. Some of the names and places repeat, and these scenarios are longer and more complex than the ones that came before them.
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In the fourth chapter of The Rise of the Golden Idol, players will explore a variety of environments.
Several of these scenarios have more progression-based puzzles, which means
the player has to solve
the first few before the next ones in the sequence are unlocked.
Chapter 5: The Pinnacle
Where Terrible Plans Are Set In Motion
In this chapter of the game, players learn the details of how the Idol was used for commercial profit. The Idol’s potential to be profoundly benevolent or evil when it came to manipulating people made it ideal for someone hoping to encourage consumers to buy certain products. Others, however, had more lofty or even malevolent intentions. Chapter 5 reveals the invention of the game’s main protagonists and their creation, a machine called I.D.O.L. that can be used to control emotions and memories.
Following the completion of Chapter 5, there’s a final section that explains the conclusion, The Final Clash. This opens up after completing Idol Rules, which closes out the chapter.
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Beach Trip
A Seaside Photo Shoot Goes Horribly Wrong
The bright open space of the seaside is juxtaposed against the dark interior of the ambulance in this scenario.
Photos
Some of the names listed in the Photos are also used in the other puzzles, but don’t appear in the Names section.
- Row 1: Amy Wood, Jennifer Gibson, Eve Robertson
- Row 2: Jennifer Gibson, Amy Wood, Eve Robertson
Names
This is a list not only of the models, but also of the photographers and the person of interest in the ambulance.
- Row 1: Eve Robertson, Jennifer Gibson, Eugene Marmot, Jack Nowak, Marie Westlake
- Row 2: Darius King, Amy Wood, Ellis Simpson, Ridley Cano, Sandra Harper
Bags
This might seem like a filler puzzle at first, but it can be used to piece together the other sections if they aren’t finished yet.
Bag |
Owner |
---|---|
Blue |
Sandra Harper |
Red |
Eve Robertson |
Green |
Jennifer Gibson |
Briefcase |
Eugene Marmot |
Beige |
Amy Wood |
Events
This scenario introduces a brand name that comes back later, along with one example of how someone is trying to use the powers of the I.D.O.L for profit. Some names are new, but others are from previous chapters.
- Paragraph 1: Eugene Marmot, Sandra Harper, models, O-Range, commercial
- Paragraph 2: Sandra Harper, added, Euphoria, O-Range, models, happy
- Paragraph 3: Jack Nowak, I.D.O.L., models, take, happy, memories
- Paragraph 4: Amy Wood, allergy, medics
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Boardroom Brawl
A Fight Breaks Out At OPIQ HQ
Not everything is about teamwork and empathy at the OPIG HQ. This scenario demonstrates how swapping, stealing, and displaying memories can go wrong.
Names
There’s a lot of text here for the few puzzles, but most of the information and faces are already known.
- Row 1: Jasmine Patel, Annette Spender, Nathan Hoyle, Jeremy Drake, Tim Spender
- Row 2: Marie Westlake, Eugene Marmot, Jack Nowak, Tesa Nevari, Tristan Dreyfuss
Events I
- Paragraph 1: New Wells, demonstration, I.D.O.L., give, take, memory
- Paragraph 2: I.D.O.L., take ≈ 1 day, memory, from, Tim Spender, give, to, Eugene Marmot
Events II
- Paragraph 1: Tim Spender, Jasmine Patel, Love Motel
- Paragraph 2: Bay Haven, board, received, memory, live, broadcast, Annette Spender, Jasmine Patel
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If you need help making it through Chapter One of Rise of the Golden Idol, this guide can help.
Ancient Artifacts
A Violent Display At The Lumerian Museum Of History
This scenario is another reference to the ancient culture of Lumeria and its gods and weapons.
Events I
- Paragraph 1: Jack Nowak, I.D.O.L., take ≈ 1 month, Echo Secunda, memories, from, disk, give, to, Oriel Toussaint
- Paragraph 2: Oriel Toussaint, more, Jack Nowak, all, lenses, together
- Paragraph 3: Jack Nowak, add, lenses, together, multiply
Drawings
- First: Ock, takes, all, memories, from, Deer, gives, to, disk
- Next: Ock, takes, all, memories, from, disk, gives, to, Crow. Crow, becomes, Deer
Events II
- Paragraph 1: Echo Secunda, grabbed, vaporon, alerted, Rowan Doyle
- Paragraph 2: vaporon, failed, work, Echo Secunda, threw, spear, Rowan Doyle, fled
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Steelside Warehouse
Dark Experiments At The Docks
A story thread from a previous chapter continues here. Players are encouraged to check previous information to refresh their memory of the story and its main characters.
The Final Clash is unlocked when the other Chapters and Idol Rules have been completed. It’s the longest scenario in the game and doesn’t have words to collect, but numerous Spots to find instead, and stretches across several screens.
Dwelling
There are four of these. No clues are required to finish it, just the power of observation.
- Best: Blue mattress with grey wall
- Second: Purple wall with blue mattress
- Third: Pink pillow with polka-dots
- Worst: The bed with orange stripes and litter
Timeline
The homeless people living here arrived in a certain order. This is the second puzzle, but it might be one of the last the player finishes. It requires a fair amount of information, which is found mostly in the Dwelling areas.
- From the first arrival to the last: Scrawny Marvin, Harry Stone, Dirty William, Luke Brown, Orion Sky, Funny Phil
Residents
This puts together the two previous puzzles by adding the names and locations of the people who live on the docks.
- Harry Stone, the dad man, has the blue mattress with the yellow pillow.
- Funny Phil, wearing a fedora and facing to the left, has the mattress with orange and white stripes.
- Orion Sky and Dirty William share a single room, with Orion on the left and Dirty on the right. Orion has a red toque and Dirty is wearing a fisherman’s hat.
Game
Change the screen to the scene on the boat moored nearby to unlock the Game puzzle. Each character is pretending to be someone else.
Party Guest |
Answered As |
---|---|
Tucker Hatz |
Brock Sterling |
Brock Sterling |
Olivia Girard |
Arabella Fairchild |
Tucker Hatz |
Cordelia Prescott |
Gabriel Girard |
Olivia Girard |
Arabella Fairchild |
Summer
The two texts are named Summer and Autumn because that’s when they took place. This information helps to fill out previous chapters of the story.
- Paragraph 1: Hunter Wolf, experimented, Steelside warehouse
- Paragraph 2: Elijah Sinclair, caused, trouble, Hunter Wolf, I.D.O.L., Luke Brown, take, all, memories, Elijah Sinclair, give, all, memories
- Paragraph 3: Luke Brown, body, Hunter Wolf, assistant
Autumn
- Paragraph 1: Hunter Wolf, I.D.O.L., Harry Stone, take, all, memories, Gabriel Girard, Sea Breeze, give, all, memories, live, broadcast
- Paragraph 2: Harry Stone, sabotaged, synthesizer, avoid, musical, skills
Idol Rules
The Secret Of The Machine Is Revealed
This part of the game unlocks only when the previous four scenarios have been solved. Before moving on to Final Clash, players have to complete the puzzle that describes how the I.D.O.L. works:
- Top row, from left to right: ≈ 1 month, ≈ 3 days, ≈ 1 day, ≈ 1 minute, all
Underneath, label the controls:
- Clockwise from the top: Matter, Memory, Heat, Take, Give
For the Comic Panels below the controls, drag the available icons into the following spaces. The crystals always go into the I.D.O.L. with only one exception in Panel 2.
- Panel 1: Blue crystal, pink brain
- Panel 2: red crystal, red crystal eyes
- Panel 3: red crystal, blue brain, yellow brain
- Panel 4: blue crystal, pink brain, pink brain
The short text under the two red disks is to the right of the Controls section. The two missing words are memory and deplete, in that order. Beneath the short text about the disks is a longer paragraph beneath a picture of a red crystal and a blue crystal. The missing words are:
- full
- take
- nothing
- empty
- give
- empty
- disk
- conscious
- person
When this puzzle is finished, the Final Clash is unlocked.
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Final Clash
A Piel Match To Remember
This is a unique scenario because there are no words to be found, only scenes to be observed, clues to find, and evidence to collect. There are several screens to explore, and most of them have to be unlocked by discovering others.
Use the clocks in the top right and the icons on the top left to change the screens and find all the Spots. The puzzles have to be finished for the next one to appear. There are seven in all, not including the smaller insets that players can also click on.
OPIG
This is the first puzzle and must be solved before the others unlock.
- Paragraph 1: OPIG Corporation, increase, O-Range, sales
- Paragraph 2: I.D.O.L., give, memories, drinking, O-Range, peil, finals
- Paragraph 3: Eugene Marmot
I.D.O.L.
This puzzle appears after the OPIG text is complete.
I.D.O.L. Contents |
Last User |
---|---|
good memories of the O-Range |
Eugene Marmot |
bad memories of the O-Range |
Tim Spender |
all memories of the square disk |
Security Sergeant |
Curse
The Curse text is available when the I.D.O.L. puzzle is completed.
- Paragraph 1: Tesa Nevari, Hunter Wolf, Luke Brown, ambushed, Bruce Myson
- Paragraph 2: Hunter Wolf, take, all, memories, Luke Brown, give, all, memories, Bruce Myson
Broadcast
This puzzle appears after Curse is finished. It’s a longer text that describes a dramatic event.
- Paragraph 1: Tim Spender, trapped, Eugene Marmot
- Paragraph 2: Eugene Marmot, stopped, broadcast, spectators, bad, memories, O-Range, Jack Nowak, all, memories, square, disk
- Paragraph 3: Tesa Nevari, stormed, TV, station, threw, I.D.O.L., window
Hunter
If the title of this puzzle doesn’t jog your memory, the picture for December 4th definitely will. This final puzzle brings the whole story full circle by taking it back to Chapter 1.
- Paragraph 1: Hunter Wolf, Jack Nowak, educate, humanity
- Paragraph 2: becoming, disillusioned, Jack Nowak, turn, genius
- Paragraph 3: Jack Nowak, Happy Customer, turn, millions, spectators, Isaac Nowak
- Paragraph 4: Jack Nowak, turn, Isaac Nowak
- Developer(s)
- Color Gray Games
- Released
- November 12, 2024
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