Considering that most Supervive matches you are likely to be playing are team-based, it is crucial to understand which four characters workbest in tandem to ensure that you and your teammates win the battle. It would be best to have a Hunter who can keep attacking the opposing team members and a character who can protect your squad, while also having characters who can come through with their abilities during intense situations.
This is why curating a four-person squad that is balanced on both the offensive and defensive fronts is extremely important before you land on the battlefield and take on your opponents.
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Brall – Joule – Myth – Zeph
Brall is a Hunter who does not get enough room to utilize his abilities in the Duos mode of Supervive, but in Squads, he has plenty of opportunities to deal damage to his opponents and build up his Empowered state in the process, thanks to the higher number of enemies present. Combine his strength with Joule’s and Myth’s long-ranged attacks, and you have yourself a squad that can hit the opposing team from any distance.
Of course, these attackers will not be able to comfortably wreak havoc on the opponents if they do not have a strong healer on their team, which is where Zeph comes in to provide unmatched support.
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Felix – Joule – Kingpin – Void
Felix is one of those rare characters in Supervive who works well in both Duos and Squads, as he can quickly use his flame attacks, provide his teammates with enough window to use their own abilities, and get out of trouble as soon as he wants to. Kingpin, on the other hand, may not be as effective in Squads as he is in Duos, but with Joule and Void overpowering the enemy from a distance, he can get in close while dashing and use his brute force to immobilize the opponents.
Void’s bomb and vortex abilities are also much more productive in Squads than in Duos, as they have a chance of hitting or absorbing more enemies, keeping them on edge while the rest of the team follows through on its strategy.
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Bishop – Myth – Oath – Zeph
While Zeph and Myth can heal their allies and constantly hit enemies from a long-range, respectively, you can make their jobs easier by having a beefy character like Oath to provide some much-needed support to them on the battlefield. Not only can he also take the role of a healer, but his main utility comes in the form of his protective shield, which he can use to save his teammates from almost any incoming harm.
When all of this is going down, a Hunter with high mobility, like Bishop, can jump around and unleash her explosive attacks to keep the enemies occupied, bringing the kind of balance to your team that is essential to winning a Supervive match.
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Hudson – Joule – Myth – Oath
Hudson can be an absolute menace on the battlefield thanks to his spammable Minigun and convenient Barbed Wire abilities, the former of which can deal great damage while the latter can hinder enemy movement. There is also a high chance that your opposition has a healer among them, so having Hudson’s Anti-Heal Salvage Hook Ultimate also comes quite in handy in those inevitable situations.
With this team composition, Joule and Myth can do what they do best and devour the enemies from a distance, while it is never a bad idea to have Oath in your squad so he can protect and heal his teammates whenever the need arises.
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Brall – Felix – Kingpin – Zeph
A character like Kingpin, who goes head-first into a fight, should not be bothered about the consequences that await him, which means that he will most likely take a lot of damage while trying to take out enemies. So, with a healer like Zeph on the team, he can rest assured knowing that his health will be taken care of, and he can put all of his concentration on slamming his opponents
This is where a Hunter like Felix can provide effective cover from a distance, while he can also be quite helpful for someone like Brall, who needs ample time to power up and use his abilities to their maximum potential.
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Elluna – Felix – Joule – Zeph
The combination of two long-distance attackers and healers works wonders on the Supervive battlefield, so your team can keep frustrating the enemies by hitting them and staying clear of harm, but if Felix and Joule do take damage, Elluna and Zeph will be there to save them from their demise. Fortunately, Elluna’s Soulpack passive also allows her to carry a fallen comrade and create a shield around them, so there are multiple ways in which she can provide support.
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That gets rid of the potential worries that Felix and Joule may have while demolishing the opposition with their elemental attacks, so they can keep the offense up with the Ignite and Static effects caused by their abilities.
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Bishop – Brall – Joule – Oath
For those of you who like to go for a more offensive playstyle, a combination of short- and long-ranged attackers is the way to go, so while Joule is distracting the enemies with her lightning attacks, Bishop can freely move around the map to get into the right position to deal higher damage. This also gives Brall the chance to use his Flame Step ability to dash toward the opponent and hit them with his melee attacks to build up his more powerful abilities.
In case the enemy team is not getting overwhelmed by this combination just yet, Oath enters to make sure that no harm comes to his teammates while his ultimate can stun the opponents, as the rest of the squad hits them when they are immobile.
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Bishop – Felix – Hudson – Oath
Mobility can often act as the deciding factor during a Supervive battle, so having two characters who can move across the map fast while doing damage and one who can stop the enemy from moving too quickly is a highly effective combination. However, getting hit by the opposition’s attacks is almost always a certainty when you are moving so much, so having a protective healer on board will prove to be quite useful in drastic scenarios as well.
This is why the team composition of Bishop, Felix, Hudson, and Oath is one of the best combinations in Supervive, bringing a sense of stability to your squad even when the circumstances seem extremely dire.
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