Some of the spellcasting classes of Dungeons & Dragons have to plan in advance and make a few extra choices, even on a turn-by-turn basis in combat. Of all the D&D spellcasting classes, Warlocks are probably the easiest to master because of their streamlined ways of memorizing spells and using them in battle.
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Some players consider the Warlock’s limited number of spell slots a liability, but the advantage is that a Warlock doesn’t have to deal with multiple spell slot levels or change spells daily. This class learns some of D&D‘s strongest cantrips, and Wizards, Sorcerers, and Bards are always looking for a way to dip into Warlock spells. Other weaknesses the class might normally have when it comes to AC or melee skills can be balanced out through a few specific choices during character creation.
Updated December 6, 2024 by Kristy Ambrose: The Warlock has gone from being fairly obscure to becoming one of the most beloved classes in the D&D universe, and the character of Wyll in Baldur’s Gate 3 showed how far the RP possibilities can go.
Extra supplemental materials have improved the choices and possibilities for playing a Warlock even more when it comes to game mechanics, party roles, and role-playing options, all of which are improved to an even greater extent with recent and extensive changes to the popular gaming IP.
Best Warlock Races
Few Are Just Meant To Be Warlocks
- Anybody could make a deal with an unknowable entity in exchange for power, but there are advantages to a few D&D races for 5e Warlock builds that the others don’t have.
Species |
Sourcebook |
Description |
Winged Tiefling |
Sword Coast Adventurer’s Guide |
Bonuses to both Intelligence and Charisma. Other perks include increased fire resistance and flight. |
Changeling |
Eberron: Rising from the Last War |
Changelings get a +2 bonus to Charisma and a +1 to any ability score of the player’s choice. |
Aasimar |
Volo’s Guide to Monsters |
A +2 to their Charisma, resistance to necrotic and radiant damage, and innate healing abilities. |
Half-Elves |
2nd Edition D&D Handbook |
A +2 Charisma bonus and another +1 bonus to two other stats. |
Satyr |
Mythic Odysseys of Theros |
A race with a +2 to Charisma and +1 to Dexterity is an ideal start for a Warlock of any build. |
Dragonborn |
Player’s Handbook 5th Edition |
Strength increases by +2, and Charisma gets a bonus of +1. |
Aarakocra |
Mordenkainen Presents: Monsters of the Multiverse |
Increase one Ability score by two and another by one. Or, choose three to increase by one point each. |
Variant Humans |
Eberron: Rising from the Last War |
Choose a +1 bonus for any two different ability scores. |
Yuan-ti Pureblood |
Monsters of the Multiverse |
Charisma bonus of +2 and an evil alignment. |
Asmodeus Tiefling |
Player’s Handbook %th Edition |
Intelligence and Charisma, the Thaumaturgy cantrip, Hellish Rebuke at level 2, and Darkness at level 5. |
Fairy |
The Wild Beyond the Witchlight |
Ideal for a DPS-focused Warlock build with the power of flight and can cast Faerie Fire and Druidcraft. |
Autognome |
Spelljammer: Adventures in Space |
The extra armor is ideal for a build similar to the Hexblade, a Warlock that gets a few hits in melee combat. |
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Best Warlock Ability Scores
All About Charisma, The Casting Modifier
Every class is defined by its ability scores, and in the case of a Warlock, certain ones are essential when building the ideal character. The following are listed in order of importance for starting any basic Warlock build, and the first three are the most important regardless of what party role the Warlock takes.
- Charisma: Like Bards and Sorcerers, Warlocks are Charisma-based arcane spellcasters, which makes Charisma the Warlock’s primary and highest stat.
- Dexterity: Dexterity is especially critical for a melee Warlock, but it should be highly valued for any build in this class.
- Constitution: Determines the Warlock’s hit point numbers and, therefore, goes a long way towards building the character’s power.
- Intelligence: Nice for knowledge skills including Arcana, but, otherwise, doesn’t particularly empower the Warlock.
- Wisdom: Decent for saving throws, which are very common, but little else, unless you plan to multi-class into a Cleric.
- Strength: The least important of all, this is the Warlock “dump stat,” and even Hexblades don’t get much use from it.
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Dungeons And Dragons: All Warlock Patrons, Ranked
There exists an entire pantheon of patrons players can choose for their warlock, but which of these is a god amongst lesser deities?
Best Warlock Patrons
Warlocks Serve An Otherworldly Patron
- Warlock subclasses are characterized by pacts and the beings that power them, so each subclass reflects the characteristics and will of a different otherworldly being.
There are several otherworldly patrons to choose from, with some choices being more popular than others. The following list doesn’t include all of the options possible in the lore or any homebrew possibilities, but if players have a unique idea, they shouldn’t hesitate to reach out to their Dungeon Master.
Patron Name |
Source |
Primary Spells and Abilities |
Special Features |
The Fiend |
D&D Player’s Handbook |
Plenty of fire-based magic, starting with Burning Hands at Level 1. |
Abilities like Dark One’s Blessing and Fiendish Resilience give a Warlock extra hit points and improved resistance against certain kinds of damage. |
The Undying |
Sword Coast Adventurer’s Guide |
2nd Level spells with both martial and spellcasting advantages. |
Defy Death and the Among the Dead cantrip. |
The Fathomless |
Tasha’s Cauldron of Everything |
Tentacle of the Deeps, Oceanic Soul |
This Warlock is overpowered in any campaign that involves water, but it takes some creative gameplay to make them equally effective on land. |
The Archfey |
D&D Player’s Handbook |
Any spells from the schools of Illusion, Deception, and Enchantment. |
Misty Escape and Dark Delirium, along with an expanded spell list for various levels. |
The Celestial |
Xanathar’s Guide to Everything |
Healing Light and Celestial Resilience. |
A good deity instead of an evil one is one’s Patron, making this class something like a Cleric. |
The Undead |
Van Richten’s Guide to Ravenloft |
Form of Dread and False Life |
The access to False Life is what makes this Warlock subclass more durable than others and is ideal for a melee build. |
The Hexblade |
Xanathar’s Guide to Everything |
1st and 2nd level spells that grant extra armor proficiencies. |
A spellcaster that also does impressive melee weapon damage with improved AC and abilities like Hexblade’s Curse. |
The Genie |
Tasha’s Cauldron of Everything |
Depends on the type of Genie (Dao, Djinni, Efreeti, or Marid). |
Genie’s Vessel, which contains one’s patron. |
The Great Old One |
D&D Player’s Handbook |
Low-level spells are a nice mix of damage, debuff, and crowd control. |
Abilities such as Awakened Mind, which is like Tongues combined with Telepathic Link. |
Mage Of Lorehold |
Unearthed Arcana: Mages of Strixhaven |
Sacred Flame, a cantrip, and Comprehend Languages, a Level 1 spell. |
Lorehold Spells and an Ancient Companion. |
Mage Of Witherbloom |
Unearthed Arcana: Mages of Strixhaven |
The Spare the Dying cantrip along with the 1st level spells Cure Wounds and Inflict Wounds. |
Essence Trap and Witherbloom Spells. |
Mage Of Silverquill |
Unearthed Arcana: Mages of Strixhaven |
Sacred Flame or Vicious Mockery, one of two handy cantrips, and the choice of two skills from either Deception, Intimidation, Performance, Persuasion, or Insight. |
Silvery Barbs, Eloquent Apprentice. |
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Best Warlock Backgrounds
A Warlock Needs A Good Backstory
- A d6 and a d8 are used to determine the nuances of each Background. In the case of a Criminal, for example, a character’s specialty could include Pickpocket, Hired Killer, or Fence. Other details include personality traits, hopes and dreams, and flaws.
Background |
Description |
Criminal |
Charisma and Dexterity-based. Includes a set of Thieves Tools and a gaming set. |
Haunted One |
Popularized by the Origin character in Baldur’s Gate 3, this character suffered a Harrowing Event and has the Heart of Darkness ability. |
Noble |
Includes a gaming set. Charisma and Intelligence-based. |
Charlatan |
Deception and Sleight of Hand, which are handy for picking locks as well as pockets. |
Folk Hero |
This character is known throughout the land for their heroic deeds. Wyll from BG3 has this Background, and he’s a perfect example. |
Acolyte |
Adds two languages, based on Wisdom and Intelligence. |
Sage |
Adds two languages, Intelligence-based. |
Black Fist Double Agent |
An optional choice exclusive to Curse of Strahd, this Warlock is a double agent for the Tears of Virulence. |
Smuggler |
Proficient in Athletics and Deception and has access to a secretive network of smugglers or mercenaries. |
Knight |
Adds one extra language and a gaming set, based on Intelligence and Charisma. |
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Best Warlock Skills
Key Abilities That Work Best In A Warlock’s Hands
Every class has a few key skills that suit them best, and it’s important to know some of the best for the best Warlock build. Since any D&D character with a naturally high Charisma score is likely to be the party’s face in social interactions, Warlocks would do well to take on Charisma-based skills.
Skill |
Description |
Deception |
Determining whether one can convincingly hide the truth blends nicely with a high Charisma score. |
Intimidation |
Attempt to influence someone through overt threats, hostile actions, and physical violence. Also depends on Charisma. |
Arcana |
An ability to recall lore about spells, magic items, magical traditions, and more. Related to Intelligence. |
Religion |
Measures one’s ability to recall lore about deities, rites and prayers, and bits of other spiritual knowledge. |
Investigation |
Search for clues and make deductions based on those clues. Based on both Wisdom and Intelligence. |
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Baldur’s Gate 3 players have a range of useful feats to choose from. For those using a Warlock, however, these are the best ones available.
Best Warlock Feats
More Abilities To Help Round Out A Warlock Build
- A Feat is an extra ability that one’s character is granted depending on the class, the DM, or the module being played. Some are ideal for the best Warlock build specifically and spellcasters in general.
Feat |
Description |
War Caster |
A must for Hexblades especially, as it gives Advantage to any concentration-based constitution saves. |
Spell Sniper |
Makes spells like Eldritch Blast, which is already an amazing cantrip, even more reliable. |
Crossbow Expert |
The character doesn’t need time to load and doesn’t get penalties at point-blank range. It’s a nice option if the Warlock is out of spell slots. |
Piercer |
Warlocks often use finesse or ranged weapons, so a bonus to Dexterity or Strength is useful. This Feat also adds another dice for piercing damage or critical hits. |
Cartomancer |
A 4th-level spellcasting feature in The Book of Many Things, the character learns the Prestidigitation cantrip and two handy abilities – Card Tricks and Hidden Ace. |
Telekinetic |
Adds a +1 bonus to either Charisma, Intelligence, or Wisdom. It also includes the Mage Hand spell. |
Inspiring Leader |
Backs up the Warlock’s natural high-level Charisma skills. |
Elemental Adept |
Adds even more ‘fire’ to the Warlock’s power, but they don’t have to choose the fiery option. |
Chef |
A Warlock should take the +1 for Constitution, and other perks include the ability to cook special foods every Short and Long Rest. |
Alert |
Gives the Warlock a +5 to Initiative and prevents them from being surprised. |
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Best Warlock Gear
Improve AC And Charisma
- Use armor, weapons, and accessories to buff up the Warlock’s most important stats and skills.
The Warlock’s spell modifier is their Charisma, so this should be one of the player’s top priorities when it comes to choosing gear, but since every build is different this isn’t always the case. Other important stats can include Constitution or Wisdom, and for spellcasters, low AC is always an issue.
- Voyager Staff. Give the Warlock a few more spell slots with the Voyager Staff, which grants them various charges of various spells that include Misty Step, Teleport, and Banishment.
- Ring of Shooting Stars. The ring gives the Warlock six extra spell charges per day for the spells Dancing Lights, Faerie Fire, and Ball Lightning.
- Cloak of Protection. Add a +1 to the Warlock’s armor class and saving throws.
- Illusionist’s Bracers. Not only can the Warlock cast several illusions at once using these bracers, but when they cast a cantrip, they can use a Bonus Action to cast the cantrip again.
- Wand of Fireballs. The wand has seven charges of 3rd-level Fireball, and they recharge at dawn.
- Elven Chain. It’s chain mail that gives +1 to AC, which is normally medium armor, but any character that equips this armor is proficient in it so it’s great for casters.
Dungeons & Dragons
- Created by
- E. Gary Gygax , Dave Arneson
- Creation Year
- 1974
- Movie
- Dungeons & Dragons: Honor Among Thieves
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