What’s different in Fortnite OG Chapter 1 Season 1?
Though Fortnite OG is largely faithful to the original 2017 experience, some changes have been made–such as the introduction of Zero Build and its aforementioned ziplines and ascenders for ease of exploration.
In addition to that, other quality-of-life changes will be reflected in Fortnite OG. This includes things like modern building mechanics that are different from how 2017-era players may recall them. Players can also do things such as sprint, slide, mantle, move while healing, and bash doors open while sprinting through them.
These maneuvers weren’t present originally, but it seems Epic now finds them to be necessary to showing what Fortnite is today, even as it looks back on yesteryear.
Epic said some rough spots of the original game have been left as is, while others have been updated. For example, Reboot Vans will be present across the island even though they weren’t originally there, while max building resources have been capped at 999 pieces.
The double pump shotgun meta, which allows players to swap between two pump shotguns rather than reload or wait out the fire rate of just one of them, will be there at launch of Fortnite OG, though Epic hinted that this technique is there “for now,” meaning it’s open to changing or removing this feature if it proves to be problematic.
In Fortnite OG, only solo and squads queues will be available–at least for now. It seems sometimes Epic changes course on this detail according to player feedback. Ranked OG mode is coming later this season, too, giving the game what will surely be its sweatiest lobbies of them all.
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