Key Takeaways
- Patch 1.0.3 for STALKER 2 addresses crashes, memory leaks, controls, missions, AI issues, and gameplay balance.
- STALKER 2 developers respond to player feedback with improved movement controls and mission fixes.
- Despite initial technical issues, STALKER 2’s assertive response to bugs and player feedback may lead to longer-lasting success.
STALKER 2: Heart of Chornobyl has released its latest update, patch 1.0.3, its third since November 27. The new patch continues GSC Game World’s aggressive rectification of errors, bugs, and quality of life issues since the release of STALKER 2 in late November.
After years in fitful development, STALKER 2, the Ukrainian-developed first-person shooter survival horror game released to largely positive reviews and robust sales. STALKER 2 sold a million units within 48 hours of launch but was plagued by a host of technical issues. The developer has promised to address what it calls the “rough edges” of the initial release and has so far kept true to that commitment with a string of major updates.
Related
STALKER 2’s Updates 1.0.1 And 1.0.2 Explained
GSC Game World is continuing to improve STALKER 2 in the days after its launch with a series of massive patches aiming to address ongoing issues.
Announced on the STALKER 2 website on December 3, patch 1.0.3 is focused on crashes, memory leaks, mission and save errors, user control tweaks, and a few other items. While not as robust as the STALKER 2 patch 1.0.1, the new update should still do much to improve players’ experience with the new title.
Despite modders already turning their attention to STALKER 2‘s movement controls, the developers have directly responded to player feedback with adjustments to control and movement defaults, which have been tweaked across a number of parameters. Additionally, main and side missions have gotten a lot of love, with a wide range of highly particular glitches having been addressed. A few issues with AI glitches, gameplay balancing related to ammo availability, and a recurrent issue with missing players saves have also been tended to.
The game, set in a fictionalized version of the Chornobyl Exclusion Zone, follows Ukrainian Marine Corps soldier Skif as he navigates the extra-natural occurrences in the Zone as a stalker, the informal title given to explorers of the radiated region. The series is based on the 1972 Soviet science-fiction novel Roadside Picnic by Arkady and Boris Strugatsky, and takes inspiration from the Andrei Tarkovsky film Stalker, also based on the novel.
In spite of STALKER 2‘s numerous false starts, funding shortages, and the Russian invasion of the developer’s home country of Ukraine, the long-awaited sequel to 2009’s STALKER: Call of Pripyat has mostly won over consumers and critics. If it continues its assertive response to bugs and player feedback, it may pave the way for longer-lasting success. GSC Game World is continuing to solicit player feedback through its Technical Support Hub in its ongoing effort to address issues with the game.
STALKER 2 Patch 1.0.3 Full Notes
Attention, stalkers!
Thank you for your feedback and support. We continue to work on the game to make the Zone a better place for you to enjoy and explore. The latest 1.0.3 patch we prepared will address following issues:
Crashes and memory leaks:
- Multiple ACCESS_VIOLATION_ERROR fixes.
- Multiple LowLevelFatalError crash fixes.
Controls adjustments:
According to your feedback, we adjusted following parameters/values to decrease input lag on keyboard+mouse input:
- Mouse Smoothing is disabled by default.
- Mouse Acceleration is disabled by default.
Additionally, default values of mouse sensitivity were updated to allow a predictable default experience for our players with new values of two parameters mentioned below:
- Camera sensitivity: 25%.
- Aim sensitivity: 15%.
Main and Side missions:
- Fixed issue with Monolithians that were able to chase player outside the X-5 lab during the In Search of Past Glory mission.
- Fixed an issue where the NPCs Hamster and Ricochet would die after trying to enter a building during the mission On the Edge.
- Fixed issue with Bayun cat which could despawn before player loots a collar from it during In the Name of Science mission.
- Fixed issue with player potentially locking oneself during Dangerous Liaisons mission.
- Fixed issue with Roosevelt becoming hostile upon noticing a player going stealthily through the Commissary during King of the Hill mission.
- Fixed an issue when Sava despawns in front of the player after the dialog in the bunker during A Heavy Burden mission.
- Fixed issue with NPC’s despawning when player successfully finishes Legends of the Zone mission.
AI:
- Fixed an issue with mutant bodies stretching after a shot from an automatic weapon.
- Fixed an issue that caused NPCs to block the doors during the Back to the Slag Heap mission.
Balance:
- Fixed issue with Sidorovich not selling certain ammo types.
Saves:
- Fixed issues with missing player saves after a hard reboot of the PC/Xbox.
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