There’s nothing quite as satisfying as breaking a game like Dungeons & Dragons with an overpowered character build. And since D&D allows multiclassing, there’s almost an endless array of ways to achieve this goal. But what are some of the best builds to break your DM’s brain?
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For this list, we focused primarily on multiclass builds that can grant players some broken boons. Within each build, there’s also a decent amount of room for flexibility when it comes to choosing subclasses and level distribution. With that said, here are ten nearly broken character builds you can use for your next campaign.
Not all DM’s allow multiclassing. Consult with your DM before considering one of the below builds. In addition, be sure to check that your character meets the skill prerequisites for each multiclass build.
10 Lore And Divination
Multiclass |
Level Distribution (X/20) |
Prerequisites |
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College of Lore Bard & Divination Wizard |
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For players that love a high intelligence build, this multiclass is a great way to start. First off, college of lore bards get proficiency with three skills of their choice at third level. Dumping these into skills like Arcana, Investigation, and History can help buff an already high-Intelligence wizard. Plus, with the Jack of All Trades feature already under your belt, you can add half your proficiency bonus to skills that don’t already use it.
Then, multiclassing into a wizard and selecting divination as your school of magic grants you access to a ton of new spells. Combine this with the Portent wizard feature and the Cutting Words bard feature, and you’ll be forcing enemies to reroll d20s constantly.
9 Light And Dark Sorcadin
Multiclass |
Level Distribution (X/20) |
Prerequisites |
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Shadow Sorcerer & Devotion Paladin |
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This is the ultimate paladin and sorcerer multiclass combination. With a variety of different spells at your disposal, plus melee combat favorability, this hybrid character is great for combat. Plus, roleplaying the struggle between light and dark within this multiclass combination is sure to create some compelling narrative moments.
At level five, paladins get access to multiattack, meaning you can theoretically make two weapon attacks and then use a bonus action spell all in one turn. Plus, both of these subclasses get access to steed and animal companions in the form of Find Steed and Hound of Ill Omen. These features further increase your action economy, as the Hound of Ill Omen has its own turn in combat.
8 The Oathbreaker Zealot
Multiclass |
Level Distribution (X/20) |
Prerequisites |
---|---|---|
Oathbreaker Paladin & Zealot Barbarian |
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For the ultimate close-combat fighter, consider the oathbreaker and zealot multiclass. The roleplay opportunities afforded to a player contesting between breaking a holy oath and pursuing a religious life of barbarism are sure to be interesting narratively. In addition, the feature combinations on display here can help really increase your damage on the battlefield.
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Combining Divine Smites that you gain from your paladin subclass with the zealot barbarian’s Divine Fury feature can allow you to stack your radiant damage. Plus, the Zealous Presence feature can help minimize the damage done through Aura of Hate, which grants bonuses to weapon damage done by enemies, since the Zealous Presence feature grants advantage on attacks to nearby allies.
7 Astral Echoes
Multiclass |
Level Distribution (X/20) |
Prerequisites |
---|---|---|
Astral Monk & Echo Knight Fighter |
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If you’re a player who loves combat, but wants some magic as well, this multiclass is sure to satisfy. This multiclass also makes for great flare, as both subclasses deal with spiritual projection. Combining fighter abilities like multiattack and Second Wind with monk features like Flurry of Blows is sure to pack a punch.
The echo knight’s Manifest Echo ability, which allows you to switch places quickly across the battlefield, allows for extra mobility. Plus, the Arms of the Astral Self ability granted to monks will allow you to make farther-reaching unarmed strikes (an additional five feet). Lastly, if you’re able to get to fighter level eleven, having three attacks plus an action surge with this combo can prove lethal.
6 Coffeelock
Multiclass |
Level Distribution (X/20) |
Prerequisites |
---|---|---|
Sorcerer & Warlock |
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This classic sorcerer and warlock multiclass is one that a lot of people are familiar with. Using Sorcery Points to quickly regain spell slots is already helpful, but combine that with the warlock’s ability to regain spell slots on a short rest, and you’ll never be in want of slots or sleep again. For this combination, a hexblade warlock can be particularly fun.
While most sorcerers are used to firing off spells from the backline, this warlock subclass will allow you to get in melee range of your enemies. The expanded spell list for hexblades also grants sorcerers access to paladin spells like Wrathful Smite. Lastly, in a pinch, using sorcery points to quicken an Eldritch Blast is tried and true.
5 Arfighter
Multiclass |
Level Distribution (X/20) |
Prerequisites |
---|---|---|
Fighter & Alchemist Artificer |
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For players looking for a great combination of melee fighting and magic, this is the multiclass for you. There’s plenty of flexibility on hand when it comes to choosing a subclass for a fighter. However, for this build, you can use the alchemist subclass for artificer to minimize overlap in terms of abilities.
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Using the alchemist subclass will get you access to some great combat spells like Healing Word. At fifth level, Alchemical Savant grants Intelligence-based modifiers to your healing and damage for spellcasting, making you formidable on the battlefield. Combine this with multiattack and Second Wind for fighter, and once again, you’ll find yourself with plenty of action economy in intense combat scenarios. For extra fun, choose the battle master fighter subclass and choose maneuvers like Evasive Footwork to make yourself harder to hit in combat.
4 The Triple Threat
Multiclass |
Level Distribution (X/20) |
Prerequisites |
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Barbarian & Fighter & Rogue |
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If you’re seeking the elusive triple multiclass, this is the ultimate combat-focused option. There’s lots of synergy on hand between Brutal Critical and Improved Critical, which, in conjunction with one another, will allow for extra damage done on a 19 and 20 roll. Combine that with the rogue’s Sneak Attack and the Assassinate ability, which allows advantage against enemies that haven’t taken a turn yet, and this combination proves lethal fast.
The trick with multiclassing three ways is to be careful about level distribution. It’s great to get to at least level seven with fighter so that you can gain access as many martial archetype features as possible. But, Brutal Critical doesn’t kick in until ninth level for barbarian. For this combo, focusing mainly on barbarian, and adding just enough levels of rogue and fighter to gain access to things like multiattack and Assassinate is the way to go.
3 Rogue Of Eloquence
Multiclass |
Level Distribution (X/20) |
Prerequisites |
---|---|---|
Rogue & Bard of Eloquence |
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Rogue and bard combinations are always helpful. Between skills like Expertise and Jack of All Trades, it’s very easy to watch your stat block soar into the stratosphere. But there’s a lot more on offer when it comes to roleplay opportunities with this multiclass.
While you can work off of many different rogue subclasses, using the eloquence bard will allow your already cunning rogue to make extremely successful Persuasion or Deception checks. Silver Tongue grants you a base level roll of 10 when it comes to these types of checks, meaning your rogue can certainly talk or fight their way out of any situation. For an extra charismatic boon, choose the inquisitive rogue subclass to pick out lies, as this ability allows you to treat any Insight roll of seven or lower as an eight on a d20.
2 The Ranged Rogue
Multiclass |
Level Distribution (X/20) |
Prerequisites |
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Rogue & Ranger |
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This multiclass combination offers a lot of flexibility. At its core, what makes the ranger and rogue combination so successful is the addition of spells working in conjunction with two classes whose focus is on dealing high damage. It’s recommended you at least work with the hunter subclass for ranger.
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If you select Thrown Weapon Fighting for your ranger as well, this will grant your rogue greater access to ranged weapon attacks. Plus, the hunter subclass allows for Multiattack Defense at level seven, meaning that they’ll gain a +4 bonus to their armor class for attacks made by the same creature. Combine all this with multiattack gained at level five from rangers, and you’ll have a highly combative build ready.
1 Fiend Fighter
Multiclass |
Level Distribution (X/20) |
Prerequisites |
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Fighter & Fiend Warlock |
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For any fighter-based character that’s looking to add a little more offense to their build, consider adding the fiend warlock subclass. There’s lots of flexibility in terms of which fighter subclass you choose for this build. What’s best to consider here is the synergy involved with felling enemies.
The fiend subclass gives you the feature Dark One’s Blessing, which allows you to gain temporary hit points after reducing a hostile creature to zero hit points. Dark One’s Own Luck also allows you to add a d10 to an ability check or saving throw. These combined boons will make your fighter more sturdy in tough fighting situations, and the addition of spells like Blindness/Deafness can give you a healthy advantage. All-in-all, this build allows for boldness on the field of battle and can grant some arcana-based boons to an already steely fighter.
Dungeons and Dragons
- Original Release Date
- 1974-00-00
- Designer
- E. Gary Gygax , Dave Arneson
- Player Count
- 2+
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