How To Play As Krillin In Dragon Ball Sparking Zero

How To Play As Krillin In Dragon Ball Sparking Zero



Goku has had many companions throughout his entire life in the Dragon Ball series. Many of them are powerful fighters that pushed him to his limits as well as helped shatter those limits. Fans, however, will never forget the first time he’s ever transformed into the golden-haired Super Saiyan, thanks to none other than his marshmallow-headed best friend, Krillin.



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Krillin’s not the strongest character in Dragon Ball: Sparking Zero, but that doesn’t stop him from trying his luck against any foe he faces. This guide will walk you through his entire kit, including combos, skills, and special moves.


Krillin Overview

Combos

Move Name

Input

Description

Bicycle Kick

Melee Button + Ki Button

Delivers a flurry of kicks in quick succession, dealing moderate damage.

Bicycle Kick

2x Melee Button + Ki Button

Delivers a flurry of kicks in quick succession, dealing moderate damage.

Knock Back Blast

3x Melee Button + Ki Button

Fires a delayed blast that pushes the opponent away.

Gut Punch

4x Melee Button + Ki Button

A quick attack that will stun the opponent for a short moment and prevent them from countering follow-up attacks.

Skills and Special Moves

Move Name

Input

Cost

Description

Solar Flare

R2/RT + Up on the D-Pad

2 Skill Points

Fire a bright light that stuns and blinds the opponent for a few moments.

Afterimage Strike

R2/RT + Left on the D-Pad

3 Skill Points

For 15 seconds, automatically dodge every melee attack from the opponent.

Kamehameha

R2/RT + Melee Button

3 Ki Gauges

Fire a beam attack that deals moderate damage and will track the opponent. Charging it will increase the damage the longer it’s held.

Spread Energy Wave

R2/RT + Ki Button

3 Ki Gauges

Fire a beam that rises right before hitting the opponent to instead rain down a volley of unblockable blasts, dealing moderate damage per hit.

Chain Destructo Disc

R2/RT + Perception Button

Sparking Mode

Fire a barrage of discs, dealing major damage if they all connect. The final hit from Chain Destructo Disc is unblockable.


Recommended Strategy

A screen detailing Krillin's stats in Dragon Ball: Sparking Zero.

Krillin’s stats aren’t much to look at, unfortunately. With his low stats, his DP cost is also extremely low, sitting at a meager three points. This will at least allow for stronger allies when building a team, though don’t assume he is completely useless.

Krillin has access to a very useful set of abilities that work both in offensive and defensive playstyles. Solar Flare will blind opponents who are playing hyper-aggressive, leaving them wide open to any of your follow-up attacks for a few seconds. Afterimage Strike is also a very effective defensive tool, capable of negating any melee attack thrown by the opponent for 15 whole seconds.

Afterimage Strike should be used preemptively before engaging to maximize its use.


Kamehameha should be used at the end of a combo launch or when the opponent is attempting to charge their Ki at a distance. Charging the Kamehameha will increase its damage the longer it’s held, though this is unsafe if done in neutral.

Spread Energy Wave, unfortunately, has no use during a combo and is much better used as a ranged poking tool.

Solar Flare can be used to almost always guarantee a fully charged Kamehameha or Spread Energy Wave, as the opponent will be unable to defend against something they can’t see.

While in Sparking Mode, deal as much damage as you can with the increased combo damage before ending with the Chain Destructo Disc.

It is possible to chain a Kamehameha into a Chain Destructo Disc, though you’ll need to be quick to activate it.

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