Key Takeaways
- Fortnite Chapter 6, Season 1 has finally gone live and it’s brought a bunch of new mechanics to the table.
- Some of the new additions include Oni Masks, Sprites that help you in various ways, and the return of Hitscan to “traditional weapons”.
- Chapter 6 also adds a bunch of new parkour moves to the game, including a Wall Jump, Barrel Roll, and more.
Fortnite Chapter 6, Season 1 has added a bunch of new gameplay mechanics, including special Oni Masks, supporting Sprites, and a suite of improved parkour mechanics.
Chapter 5 of Fortnite had a lot of ups and downs throughout its year-long run, but it’s finally time to leave all of that behind for something new – Chapter 6, Season 1. Epic has revealed a lot about the latest update for Fortnite over the past few weeks, such as its theme and crossover characters, but we’ve finally got the full skinny on its gameplay updates.
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As is tradition for new seasons of Fortnite, Epic Games updated the official Fortnite website earlier today to reveal everything the latest season brings to the table, including the new map and every character included in the latest Battle Pass. It also shared all of the new gameplay mechanics and changes that have been made to weapons.
Fortnite Chapter 6 Brings Back Hitscan Weapons And Improves Parkour
Let’s start off with the big one first – Hitscan is finally returning in Chapter 6, Season 1. As confirmed yesterday, Hitscan is returning to “all traditional weapons” in Chapter 6, which includes “futuristic firearms” such as the Holo Twister AR, Fury AR, Veiled Precision SMG, Twinfire Auto Shotgun, and the Oni Shotgun.
Speaking of Oni, one of the new mechanics introduced in Chapter 6 is Oni Masks, which are obtained by defeating lesser demons around the island. Those demons will drop masks of power when killed, such as the Fire Oni Mask that launches projectiles or the Void Oni Mask that lets you teleport around the map to trick other players and get the upper hand.
On the more peaceful side of things, Chapter 6 also sees the addition of Sprites, which are the living representation of magic returning to the island. Each Sprite has a unique effect, such as the Air Sprite creating a vortex for you to hop into and use your glider from, and the Water Sprite who becomes a healing fountain for shield and health when thrown.
Aside from a new bike and the return of the katana, the final biggest change in Hunters is a bunch of new parkour moves, which will be “universally applied” across every game mode. The Wall Scramble lets you climb up walls, while the Roll Landing (which is performed by holding jump or tapping as you hit the ground) causes a barrel roll and restores some stamina in the process.
The final new moves are the Wall Kick, which lets you hop off of vertical surfaces, and the Ledge Jump, which lets you leap from a surface at just the right time for an added boost to your movement. All of these new techniques combined give Fortnite more emphasis on movement than it’s had since Tactical Sprinting was first introduced in 2022.
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