Black Ops 6 Players Have Complaint About the Game’s Perks

Black Ops 6 Players Have Complaint About the Game's Perks



Key Takeaways

  • Some Call of Duty: Black Ops 6 players aren’t happy with the game’s perk allocations.
  • Perks such as Ninja, Ghost, and Flak Jacket all share the same slot, making it a difficult choice when selecting perks.
  • While some users want to see the perk slots readjusted, others think they should be kept as they are “for the health of the game.”



Call of Duty: Black Ops 6 players believe there’s a major problem with the game’s perk allocation, with some of the best perks in multiplayer all sharing the same slot. Like most Call of Duty games, Black Ops 6 appeals to players of all skill levels, but for those who want to compete at the highest level possible, having the correct perks equipped is a real game changer.

In a live-service title like Black Ops 6, feedback and complaints are to be expected regularly. But despite fans calling for adjustments to perks (among many other things), Black Ops 6 has had the biggest launch in Call of Duty history, according to publisher Activision. In a new post on the game’s official Twitter account, Activision revealed that, in its first 30 days of launch, Black Ops 6 has had the most amount of players, hours played, and total matches, when compared to all other Call of Duty titles. To celebrate, developer Treyarch Studios kicked off another double XP weekend from November 27 to December 2, while also bringing back the fan-favorite Stakeout 24/7 playlist.


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Black Ops 6 Fans Aren’t Happy With the Game’s Perk Allocation

Despite Black Ops 6‘s rave reviews and continued success, there are a few things that players want to see changed, with one of the most major complaints being around the game’s perk system. As pointed out by Reddit user TraumaTracer, some of the shooter’s best perks, which include Ghost, Ninja, Flak Jacket, and Tac Mask, all share the same perk slot. For those who might be unaware, Black Ops 6 players have three perks to choose from in their loadout, and while there is a wide array to choose from, players must pick one from each slot. The decision will vary from player to player and often comes down to the individual’s play style, but just like weapons, some perks are considered meta, making them incredibly popular.


As pointed out by the user, Black Ops 6‘s perk one slot features some fan-favorite perks that can be tricky to choose from. The user says that having to pick between these perks is “one of the biggest problems with the game,” but not everybody agrees. Some, such as Reddit user Heagus, believe that Flak Jacket, which reduces explosive and fire damage, should be moved to either the second or third perk slot. But other users, like OutleveledGames, say that it is one of the best decisions Treyarch could have made “for the health of the game.”


Unlike previous entries, Black Ops 6 introduces something known as Combat Speciality. Whenever a player equips three perks from the same Combat Specialty (indicated by the perk’s colors, which are red, blue, or green), they will earn a special bonus. The effects granted by the bonus depend on which Combat Specialty is being used, but one of the most popular ones is Recon, which allows players to temporarily see enemies behind walls after respawning. The Combat Specialty proved to be so popular that it would receive multiple nerfs by Treyarch, reducing the overall time that enemies can be seen to just half a second.

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