Lawine Agent Guide – Strinova

Lawine Agent Guide - Strinova



Strinova is an anime-style team-based tactical shooter you can play from a third-person perspective, and features a ton of Agents who are subdivided into five different roles. Lawine is one of those Agents, and plays the role of an Initiator.

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Mastering Lawine is crucial, as Initiator is one of the most important roles you can play in a multiplayer game, as they engage the enemy and kick off the action. For that, you have to get used to her skills and use her arsenal in the best way possible to outplay enemies.

All Of Lawine’s Skills

An image of Lawine using her Stealth-Master skill in Strinova.

Skill Name

Skill Type

What It Does

Pulse Blade (Q)

Active Skill

When cast in a target area, this skill creates a magnetic field exposing enemies within that range to the entire team. It scans the area 3 times before vanishing.

Shadow Reveal

Passive Skill

This skill brings her primary weapon into play, where it briefly exposes enemies upon hitting.

Stealth Master (X)

Ultimate Skill

This skill creates a magnetic field that allows Lawine to go into stealth mode. During that time, she cannot fire weapons and remains invisible to her opponents.

Lawine’s Loadout In Strinova

An image of Lawine's default loadout in Strinova.

By default, Lawine’s loadout includes a primary Assault Rifle, a secondary SMG, a Frag Grenade, and a Healing Grenade. However, you can change the secondary to different weapons (pistols and melee) and throwables.

Here’s what her default setup looks like:

  • Shadow: It’s a short Assault Rifle that is stable, accurate, and comes with a 1.25x scope. This makes it ideal to engage in long-range combat.
  • Stinger: It’s a micro SMG with a high rate of fire and is ideal for close-range combat.
  • Frag Grenade: It detonates after impact and causes severe damage to that area.
  • Healing Grenade: It releases a healing mist on impact that temporarily regenerates the health of team members within that area.

Other Secondary Weapon And Grenade Options

Here are all the options for secondary weapons and grenades for Lawine.

Secondary Weapons:

Weapon Name

Unlock Level

Ninjato

Unlocks at level 4

Emberspit

Unlocks at level 8

Athena

Unlocks at level 12

Ignis

Unlocks at level 16

Smoke Bomb in Strinova.

Grenades:

Grenade Name

Unlock Level

Smoke Bomb

Unlocks at level 2

Flashbang

Unlocks at level 6

Interceptor

Unlocks at level 10

Slow Grenade

Unlocks at level 14

Tattletale

Unlocks at level 18

Windstorm Grenade

Unlocks at level 20

How To Play Lawine

An image of Lawine using her Pulse Blade skill In Strinova.

The main objective while playing Lawine should be to provide your team with as much intel as possible. There are a couple of ways to reveal your opponents’ positions and that will allow your team to plan attacks accordingly.

Pulse Blade has the ability to reveal enemy positions actively. On the other hand, using the Shadow Reveal requires some skills as it requires hitting enemies with your primary weapon (yes, you can use long distances to your advantage here).

The Stealth Master will be the most important Lawine skill. Placing it strategically will allow you to go invisible and plan surprise attacks on enemies. The only drawback here is you can’t use weapons while you’re inside the magnetic field of the Stealth Master.

Lastly, just like any tactical shooter, use your grenades to give your team the space to take positions by cutting off enemies’ line of sight. Since Lawine can heal too, keepthe Healing Grenade in her loadout as you can use it to quickly recharge an ally’s health when it’s needed the most.

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