Hogwarts Legacy’s Cut Content Explained

Hogwarts Legacy's Cut Content Explained



Key Takeaways

  • Hogwarts Legacy had a crime and morality system cut, including the possibility of being sent to Azkaban.
  • Unused code in the game suggests a wanted level system was intended, with different levels and consequences.
  • Several crime types were planned, with investigators searching for the player after committing a crime.



Hogwarts Legacy has been out for some time now, proving itself to be a magical and one-of-a-kind adventure in the Wizarding World of Harry Potter. For the most part, Hogwarts Legacy has held up, to the point that it has sold an overwhelming number of copies since its launch. This is largely due to the game’s polish and intricate systems, as well as its availability on multiple platforms. However, not everything that was originally planned for Hogwarts Legacy made the cut, suggesting it might have been an entirely different game.

When it comes to cut content, Hogwarts Legacy is a bit of a different story than other games. Whereas most games tend to have a plethora of characters, quests, and other items cut before their full release, Hogwarts Legacy had one major gameplay system completely uprooted from the game that would have changed it completely. Specifically, Hogwarts Legacy indeed had a morality system that might have even sent players to Azkaban Prison if they pushed things too far. A true morality system in Hogwarts Legacy has long been a request for the next game, and considering what was cut from the first, that may very well be a possibility.


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Hogwarts Legacy Had a Crime and Morality System Cut From the Game

Hogwarts Legacy Lost a Substantial Amount of Content for a Morality System

The fact that there was a substantial amount of content for crime, wanted level, and morality that were cut from Hogwarts Legacy suggests it was originally intended to be more than the simple result of a failed quest or spell cast gone wrong. Instead, Hogwarts Legacy likely once featured a full-blown crime, wanted level, and morality system that would have changed the game on a variety of levels, potentially making it feel like even more of a personal experience than Avalanche intentionally designed it to be.


Unused Code in Hogwarts Legacy References a Wanted Level System

Regarding a wanted level system in Hogwarts Legacy, there is an extensive amount of unused code that suggests the game was originally intended to feature one. Much of this unused code seems to show what players might have been able to do to escape the consequences of committing a crime, and some code even suggests various degrees of wanted levels — like low, medium, high, trivial, and game over. According to the unused code, casting the Killing Curse in Hogwarts Legacy would either result in a “high” wanted level or get the player sent to Azkaban.

Unfortunately, it also appears as though getting sent to Azkaban would result in a game over for the player.

Hogwarts Legacy Originally Included Several Opportunities for Players to Commit Crimes

There is also a fairly extensive list of strings relating to crime that were cut from Hogwarts Legacy. Judging by the names of some of these files, there were likely several ways other NPCs would have witnessed the player committing a crime in Hogwarts Legacy, like hearing them or being within their line of sight. Other file names suggest that a crime’s type was also equal to its severity, with six types of crime apparently originally planned to be present in the game. The six original crime types were extortion, intrusion, pickpocketing, taboos, theft and violence. After a crime was committed, investigators would begin searching the area for the player.


It’s a bit disappointing that Hogwarts Legacy‘s crime, wanted level, and morality system never made it to the final release, but it has been restored by certain mods. As such, players can still take advantage of it if they’re willing to play Hogwarts Legacy in a way other than intended. However, hopefully this just means the next Hogwarts Legacy will include the system, so long as Avalanche and Warner Bros. give themselves plenty of time to incorporate it.

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