This article contains MAJOR SPOILERS for
Call of Duty: Black Ops 6
‘s campaign.
The golden age of Call of Duty saw campaigns that were filled with bombastic action set pieces, high-stakes story beats, beautifully-crafted settings, shocking betrayals, returning characters, and plenty of twists and turns. Call of Duty: Black Ops 6‘s campaign tries its very best to hearken back to this golden age of the Call of Duty franchise.
Coming in at around 8–10 hours, Call of Duty: Black Ops 6‘s campaign has its fair share of dramatic twists, plenty of over-the-top vehicle chases and intense firefights, a world-ending MacGuffin, and some cameos from past games, all of which combine to make Black Ops 6‘s campaign one of the best in franchise history. But Call of Duty: Black Ops 6‘s campaign isn’t perfect, with it suffering from an issue that’s plagued the franchise since 2019.
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Call of Duty: Black Ops 6’s Ending Falls Into a Familiar Pitfall
Call of Duty: Black Ops 6’s Ending Leaves The Door Wide Open
After secret missions in Iraq, chases through a Kuwaiti airport in a tank, and mind-bending levels set inside the main antagonist’s brain, Call of Duty: Black Ops 6‘s campaign comes to a climactic end when Frank Woods and the rest of his team of rogue CIA agents put an end to The Pantheon organization’s plan to release a bioweapon in the US Capitol building.
Following this fairly cut-and-dry ending, players are treated to a final cutscene that shows Woods, Marshall, and Adler meeting up with their former CIA boss, Daniel Livingstone. Livingstone tells the team that he needs their help to fight an emerging war, a new kind of conflict in which the enemy’s goal isn’t clear. The first step of their new mission is to head back to Avalon and find out everything they can about Pantheon. Call of Duty: Black Ops 6‘s campaign then ends on a cliffhanger, with a mysterious figure having broken into Livingstone’s office at the CIA.
Though Black Ops 6‘s main story technically comes to a conclusion, its final moments leave the door wide open for a continuation of the narrative. And if Black Ops 6 follows in its predecessors’ footsteps, that continuation is going to happen in Call of Duty: Warzone.
Call of Duty: Black Ops 6
‘s campaign cliffhanger isn’t nearly as bad as
Modern Warfare 3
‘s, which left all of its plot threads hanging.
The Recent Problem With Call of Duty’s Campaign Endings
From the earliest days of Call of Duty: Warzone‘s 2020 launch, its developers have tried to integrate story content into the battle royale, often using seasonal cinematic cutscenes and in-game events to tell the major events of a chapter. While it’s great to get story content in a battle royale, the subject matter has often been a point of controversy among some fans.
It began with Ghost’s appearance in Call of Duty: Warzone in May 2020, marking the character’s debut in the Modern Warfare reboot timeline. Then it was Alex Keller’s resurrection from the dead following Modern Warfare (2019)’s ending. And more recently, Phillip Graves was also given the resurrection treatment, bringing the antagonist back from the dead a year after his boss fight in Modern Warfare 2.
These major events have only appeared in Call of Duty: Warzone, even though they tie in directly with the events of the Modern Warfare reboot series. If any fan misses these vital story moments because they don’t play Warzone, they’re left in the dark, which can be quite confusing when previously-dead characters like Alex and Graves pop up in Modern Warfare 3. While Warzone players deserve good story content, that content shouldn’t revolve around plot points directly related to ongoing Call of Duty campaign narratives.
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