Final Fantasy 14 Director Yoshi-P Responds to Mobile Gacha Concerns

Final Fantasy 14 Director Yoshi-P Responds to Mobile Gacha Concerns



Key Takeaways

  • FFXIV Mobile will not feature gacha mechanics to prioritize player enjoyment with minimal monetization.
  • Fans are pleased by the absence of gacha but remain wary of potential aggressive monetization tactics.
  • Speculation surrounds possible temporary purchases and paywalled jobs in the upcoming FFXIV Mobile version.



Final Fantasy 14 director Naoki “Yoshi-P” Yoshida has responded to fans’ concerns over whether the mobile version of the game will contain gacha mechanics. The response to Final Fantasy 14‘s mobile version so far has been mixed, with community members expressing curiosity, excitement, but also some trepidation.

For a few months prior to its official release, rumors of a Final Fantasy 14 mobile game have swirled around. Then out of the blue, Yoshi-P released a new video announcing the Final Fantasy 14 mobile adaptation, confirming the rumors, and stating that it would be opening pre-registrations and play tests. While the notion of converting a massive MMORPG to a mobile version has some wondering about how the game’s mechanics will play out, many others have expressed concerns about the title’s monetization and potential for gacha mechanics.


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Final Fantasy 14 director Yoshi-P has now stated that fans concerned about this don’t need to worry, as Final Fantasy 14‘s mobile version will not have gacha in it. According to a translation from Aitai Japan’s Audrey, Yoshi-P says some games use gacha to make as much money as possible from the fanbase, but he says “That’s not what we’re about.” His end goal is that players will be able to enjoy FF14 as much as possible on mobile, with “just a bit of cash as monetization.” He doesn’t want fans to worry about the prospective microtransactions in the title.


Many fans of the series and the singular MMO have shared enthusiasm upon hearing that the game will lack a gacha. While it’s a popular mechanic in other games like Genshin Impact and Zenless Zone Zero, gacha can also be unforgiving and extremely expensive, depending on how far a player is willing to take it. However, that hasn’t completely reassured every Warrior of Light, as many are concerned that monetization will nonetheless be aggressive in the game.


Some have speculated that monetization may come into play with glamours, especially since the core game’s Mog Station makes money by selling select glams for real-world cash. While fans are accustomed to this, some have shared concern that the microtransactions could be temporary purchases, only unlocking something for a set amount of time before it’s taken away from the player. Others expressed concerns about jobs being paywalled, or the title having a stamina system, though the latter idea might be at odds with Yoshi-P hoping players can enjoy the game as much as possible.

For now, much of how Final Fantasy 14 Mobile will work is unclear. With no release date yet, it may be a while until fans get a better idea of how the game will look and function. In the meantime, the original FF14 continues to see updates and content drops, so players should be able to keep busy while they wait for more information.


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