Supervive is a fast-paced MOBA Battle Royale developed by Theorycraft Games. It has a relatively steep learning curve with a lot of different mechanics, both on a micro and a macro scale. If you’re familiar with top-down MOBAs like League of Legends and have ever played a Battle Royale, there’ll be some instant similarities which should provide a lower barrier of entry.
Even so, there is plenty to learn about Supervive: from the best powers, where to drop, which characters to start with, how to build your character to the best of their ability, and how to actually win games.
Best Starter Characters
Supervive already has a difficulty ranking for its characters, also known as Hunters, with Shrike, Hudson, Felix, and Elluna all in the first tier. These are great Hunters to start your Supervive journey with.
Shrike
Shrike is a ranged demon, with a powerful sniper rifle as her default attack. If you manage to hit your shots, Shrike applies a stacking debuff, which means subsequent shots on the same target deal extra damage. This is a great Hunter to start practicing your aim in the game, because if you don’t hit your shots, you won’t do any damage at all.
Her right click ability, Dive Bomb, launches an AoE explosion that stuns enemies, her dash launches her backwards from the direction you’re facing, her Q ability, Scout Hawk, launches a projectile that provides vision and applies anti-heal to enemies, and her Ultimate ability, Full Bore, fires a long range shot that deals damage and pierces terrain.
Hudson
Hudson is big and tanky, although he doesn’t fit into the conventional tank role because he’s more about providing control. Hudson can lock down an area with his constantly attacking mini-gun that basically acts like a preventative measure for stopping enemies from coming around corners or jumping into your face.
Hudson performs best when the player handling him knows when to hold tight and when to use his substantial dash to get up into enemies’ faces. You need to be careful though, because
Hudson turns slowly when his mini-gun is at full spin,
which makes handling characters with dashes pretty difficult.
Hudson’s Q ability, Barbed Wire, places down up to charges of Barbed Wire which Slow and Ground enemies. These are great for stopping enemy players from pushing your position, or for locking out players from the rest of their team. His Utlimate ability, Salvage Hook, slows and reels in any players under 30% health. This is a great way to shut down a fight quickly.
Felix
Felix is a frontlining demon, a fiery little fox that jumps into enemies and deals massive burn damage. As a frontliner, expect to take a lot of damage and fail hard if your team is unable to follow-up. Felix works best if you’re playing with a coordinated team.
The flame fox’s playstyle revolves around dashing and then hitting Q, which is a large AoE Anti-heal that deals damage and provides you with a shield if you hit an enemy. Combine this with his Ultimate ability, Flight Of The Firefox, and you can cause mayhem – especially if you can get past the tanks and on to squishy members of the enemy team.
Elluna
Elluna is a combat medic and can provide consistent powerful healing and CC via her Darkside Binding. It’s great to have at least one Protector character on your team during fights, as if they’re used correctly, they can really tip the balance in your favor.
Elluna has an AoE heal ability on her Q and a tethered healing ability on her Ultimate. However, this Hunter also has some great mobility with its substantial dash that can be used to engage, or, as is more likely, run away from enemies.
Where Should You Drop? Game Fundamentals
Supervive has a large-ish map with multiple Points of Interest. As you’re picking a drop spot, you should really be considering only two things: do you want to drop where there are enemies, and where is the best grouping of creep camps?
To gain early power in the game, you want to kill creep camps or defeat enemies. Both will provide you with scraps, item upgrades, and perks.
Creep camps appear as a purple blob on the map. Vaults are marked and highlighted at the start of the round. Enemy landing spots are marked with a colored target.
Which Contract Should You Accept?
After defeating your first creep camp, a merchant will appear that offers contracts. You can either take Brawler (defeat three enemies), or Creep Farm (which requires you to defeat 16 creeps.)
Generally, Creep Farm makes sense if you’re in an area dense with creeps and feel you’re unlikely to run into enemy players. If you land hot, however, take Brawler in the hopes you can wipe the first team you fight.
Where Should You Rotate?
Supervive pretty much steers you in the direction you should rotate via its contract system. After completing your first contract, you want to prioritise picking up your next contract – marked with a yellow scroll and exclamation mark on the map.
As you rotate, you should be:
- Clearing creeps to gain experience to level up your abilities.
- Opening Vaults for extra loot.
- Using the Oracle to find the locations of enemy players (basically a UAV).
- Claiming base camps to repair armor and brew Vives using Vive Beans.
- Defeating enemies.
- Defeating bosses.
Let’s go into some of these in more detail.
Vaults
Vaults are highlighted from the beginning of the round. They will appear on your map as a small chest icon. There are regular vaults and Abyssal Vaults which contain a special Abyssal Item.
These areas are contested heavily, especially during the early game.
You can open a Vault by hacking it, which is a small mini-game. Your team can help you out by destroying the pilons that spawn as these will make the mini-game easier. They will also need to defeat the wisps that spawn if you fail the mini-game.
Oracle
The Oracle is marked on the map by the UAV symbol, or the small radar. You can use these on a cooldown to reveal the location of enemy players on the map. This isn’t an exact location, but rather a cloud of question marks that reveal the enemy players’ general location.
How To Heal And Get Better Armor
You can heal by collecting various types of Food. These start at tier one with Vive Beans which can be collected from fallen enemies, chests, and creeps, which can then be turned into tier two Vive Brews at the basecamp. These are your health pots. Tier three, Hypervive, can only be looted from enemies, chests, and vaults.
Armor can be acquired in a variety of ways: you can purchase Uncommon or Rare armor from the Shop. Uncommon armor is 2,000 Coins, whereas Rare is 6,000. Armor can also be acquired from Vaults, Chests, and Abyssal Bosses and Meteor Bosses.
There are four tiers of Armor: common, uncommon, rare, and legendary.
Round Modifiers
Rounds of Supervive have unique modifiers that change between games. In one, you might have a Global Oracle which provides all players with an overview of where enemy teams are located very 30 seconds. Alternatively, you might have Tornadoes where tornadoes spawn around the map – jump into them, and you’ll get chucked into the air.
Related
Can Battle Royales Sustain Their Popularity?
Can this high-stakes, last-man-standing formula survive the test of time, or are we all just waiting for the next big thing?
Leave a Reply