Final Fantasy 7 Remake Part 3 Director Comments on Mini-Games

Final Fantasy 7 Remake Part 3 Director Comments on Mini-Games



Key Takeaways

  • Naoki Hamaguchi plans to change the approach to mini-games in Final Fantasy 7 Remake part 3.
  • Hamaguchi wants to add a different twist to part 3, creating new and unexpected opportunities for players.
  • Despite players’ mixed feelings about mini-games in Rebirth, the director aims to deliver varied activities in the remake trilogy’s finale.



The director of Final Fantasy 7 Rebirth and its successor, Naoki Hamaguchi, believes part 3 of the remake should take a different approach to mini-games. Fans of Final Fantasy 7 Rebirth had a lot of mixed feelings about the title’s abundance of content, especially the mini-games. While the variety of activities sought to keep things fresh for players, many fans felt there was a wide gap in quality among all the little diversions.

Final Fantasy 7 Rebirth is the sequel to Final Fantasy 7 Remake, which was released in 2020. The trilogy is a modern retelling of the 1997 classic. Rebirth debuted to glowing reviews and is even a major contender in The Game Awards for 2024. Despite the game’s intense popularity and positive reception, it has been confirmed that Final Fantasy 7 Rebirth will not receive any DLC, as the team behind the game is hard at work on the project’s finale.


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In an exclusive interview with VG247, game director Naoki Hamaguchi explained his intent behind the wide variety of mini-games in Final Fantasy 7 Rebirth while giving a glimpse into his outlook on the future. When it comes to the vast amount of activities in Rebirth, fans shouldn’t expect to see the same amount of variety in part 3 of the series. Hamaguchi explained that, “if we did just do the same thing again for the third game in the series, then it wouldn’t really be very new or exciting anymore. I want to add a different twist, rearrange things slightly for the next game, and have a slightly different look to things.” While this could be a disappointment to some fans who fell in love with the wide array of mini-games throughout Final Fantasy 7 Rebirth, the director clearly wants to focus on delivering new and unexpected opportunities to players.


Final Fantasy 7 Rebirth Focused On Fresh Experiences


Hamaguchi also talked about his own experiences playing open-world games and felt that many of them didn’t quite offer enough variety when entering new regions. When it comes to Rebirth, he explained that his goal was for players to “feel like there’s something new and exciting to do when you enter a new area. That you can experience something different with the mechanics.” Hamaguchi expressed that he was content with where Rebirth ended up and how they implemented all the different activities available to players. While not all of the mini-games were received with enthusiasm, some really captured the hearts of players. Fans of Final Fantasy 7 Rebirth‘s Queen’s Blood were so ravenous that they wanted dedicated expansions to the mini-game.


While many fans enjoyed the variety of mini-games in Final Fantasy 7 Rebirth, others felt the varied activities were little more than filler. The director’s intent was to provide new experiences every time players entered a new region, but some gamers felt the experience was uneven. Queen’s Blood was a runaway success, however, with many fans even comparing it to The Witcher 3‘s wildly successful Gwent. It seems as if Square Enix and Hamaguchi have heard the feedback from the players and plan to approach things differently in the future. Fans of the series will likely have a lot to look forward to in the finale of this popular remake.

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