Lies of P has made waves with its Soulslike gameplay and its eerie Pinocchio story reimagined as a dark, dystopian adventure. Its success was rooted in two key elements: the hauntingly atmospheric world and the titular mechanic of lying, which initially seemed tied directly to the protagonist, P. With both the sequel and DLC in development, speculation arises about potential changes in the protagonist.
The post-credits scene of Lies of P hints at the introduction of Dorothy from The Wizard of Oz, and that suggests a possible shift in focus. However, this raises questions about the future of the lying mechanic, as its relevance is closely tied to P’s character. On top of it, the name of the game is Lies of P, so there either needs to be some sort of adjustment to the title or the story needs to resonate just as smoothly with the title as the lying did for P.
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What Lies of P’s Development Time Could Suggest About Lies of P 2
With Lies of P 2 in the works, it’s worth figuring out if the first game’s development time will inform how long the sequel will take.
The Significance of the Lying Mechanic in Lies of P
In Lies of P, the lying mechanic was more than a narrative device; it was a core gameplay element. Players’ decisions to lie or tell the truth affected P’s humanity, relationships with non-playable characters (NPCs), and the storyline’s direction. This system encouraged players to consider the moral implications of their choices.
Removing or altering this mechanic in the sequel could impact the game’s identity. If the sequel introduces a new protagonist without the lying mechanic, it would need an equally compelling system to maintain the series’ thematic depth and player engagement. Shifting the focus to a new Wizard of Oz-themed protagonist, such as Dorothy, offers opportunities to expand the game’s universe and explore beyond. However, it also presents challenges in maintaining continuity and player connection. The sequel would need to establish the new character’s motivations and struggles compellingly.
It would also be weird for
Neowiz Games
‘ teased sequel to be called
Lies of P
while following the story of Dorothy. A more suitable choice would be to call it
Lies of D
.
The ‘P’ in Lies of P Might Not Be for Pinnochio
At first glance, it seems reasonable to assume the titular P directly references Pinocchio. However, the choice to abbreviate the name to “P” rather than using “Pinocchio” directly may carry additional meaning. Given that P is a mechanical being striving for humanity, P could simply stand for “puppet” or it could have something to do with Paracelsus. The other twist here could be that Dorothy teased at the end of the game might be referring to the Lies of P DLC and not the sequel itself.
While the sequel and the DLC are both in development, details of either are yet to be unveiled. Regardless of how it all unfolds, as the series moves forward, this ambiguity offers rich narrative opportunities, and a sequel that expands on these themes — whether through Dorothy, P, or another Lies of P character — has the potential to deepen the franchise’s philosophical and emotional impact still.
Lies in Game Are Not Just About Deception
The lies in the Soulslike game are not just about deception but also about self-delusion, societal manipulation, and existential ambiguity. If P symbolizes broader concepts such as potential, puppethood, or philosophical inquiry, then the lies could refer to the falsehoods that define human existence — moral compromises, societal constructs, or even the stories humans tell themselves, for instance.
In the case that there is a new protagonist in the next game, this interpretation could extend to the Lies of P sequel, with the lies evolving to reflect the struggles of a new protagonist. For Dorothy, the lies might involve illusions of safety or freedom in Oz’s fantastical, yet oppressive, world, even if the name stays the same.
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