Key Takeaways
- Yiazmat in FF12 has over 50 million hit points and is as big as Balthier’s airship.
- Ruby & Emerald Weapon in FF7 are giant biomechanical monsters as tall as the Shinra headquarters.
- Leviathan in FF15 is large enough to swallow a city, while Adamantoise hides in the same game but in plain sight.
Battles in the Final Fantasy series tend to be epic in nature, and not just because of the dramatic tension or stakes involved. Some of the long-running series’ boss fights have been entirely one-sided when it comes to size, as various parties have had to throw off against some of the biggest bullies imaginable.
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Many of these fights would look like the world’s most unlucky mosquito encounter from the boss’s perspective, albeit against a team of mosquitos infused with magic powers, gravity-defying acrobatic abilities, and the occasional opportunity to call in one of their big, supernatural friends. Of course, with such massive foes, the creatives behind Final Fantasy had to come up with some pretty compelling backstories and, of course, fresh and interesting ways for the party or hero to take them down.
Updated November 20, 2024, by Mark Smith: There are some truly huge bosses throughout the Final Fantasy series, some so big that they go unseen by the player’s tiny avatar, who, in their tininess, sees them as merely a part of the scenery. This is the case for Final Fantasy 14, which sees the arrival of entities that could, at a whim, remake the world. The size of enemies from the series’s pixel era, too, is often overlooked because of a technical limitation in depicting an enemy’s true scope.
9 Yiazmat – Final Fantasy 12
The Biggest Prize In The Greatest Hunt
- Released
- October 31, 2006
- As Big As: Balthier’s Airship (or ego)
There is a reason why dragons are feared, even those from worlds of fantasy. One of the most powerful beings ever to walk the face of Ivalice, Yiazmat is the final mark and culmination of the hunting sidequest in Final Fantasy 12. Upon accepting the contract to slay it, Yiazmat can be found in a coliseum, where his body takes up most of the arena. Perhaps the one (and only) upside to taking him on is that he isn’t hard to track down.
Not only is Yiazmat huge (one of his paws is the size of one of the party members), but he has notoriously high vitality thanks to his over 50 million hit points, which makes him one of the most difficult boss encounters in Final Fantasy. However, despite being roughly the size of a cathedral, Yiazmat is the smallest of the series’ largest bosses. That being said, it would still take at least an airship to help mount his head on a wall.
8 Ruby & Emerald Weapon – Final Fantasy 7
The Godzilla-Sized Biomechanical Monsters
- Released
- January 31, 1997
- As Big As: The Shinra headquarters building
Technically, these weapons (or WEAPONS) appear as a two-for-one because it’s impossible to distinguish which of the two is bigger. One of the most prominent themes in Final Fantasy 7 is nature and humanity’s selfish impact on the environment. Just like another Japanese cultural icon born out of the destructive byproducts of technological change, Godzilla, these gigantic entities storm across the face of the planet in search of the ones responsible for tipping the delicate balance of nature
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How the planet formed its colossal cyborg kaiju guardians in the first place is unknown, and their exact number tends to vary, usually between five and seven. However, in the North American and European versions of Final Fantasy 7, it is possible to fight the desert-dwelling Ruby Weapon and the deep-sea Emerald Weapon as super bosses. Their appearances and sizes differ between gameplay and cutscenes. However, given that their siblings, the Diamond and Ultima Weapons, stand as tall as the Shinra building, which itself is situated on top of Midgar, they could reasonably be considered between a few hundred feet and skyscraper-sized.
7 The Statue Of The Gods
A Monstrous Amalgamation Of Alpha Through To Omega
- As big as: A skyscraper reaching into the heavens.
After Kefka absorbs the ancient power of the petrified Warring Triad, he becomes a god of magic, turning the World of Balance into the World of Chaos and destroying most of the life on the planet. Not only this, but he also upsets a divine order, as evident by the appearance of his abominable Statue of the Gods.
This titanic structure is an amalgamation of gods, old and new, and reaches from the earth to the heavens, where Kefka meditates on his destruction of the planet, waiting for a party of heroes to extinguish him. The party is forced to fight nine bosses, three at a time, with each “god” a part of the living statue’s grotesque body, before ascending to avenge the world.
6 Leviathan – Final Fantasy 15
A Serpent Large Enough To Swallow A City
- Released
- November 9, 2016
- As Big As: The combined waterways of Altissia
Throughout the series, the Leviathan has usually lived up to its name: a massive supernatural creature of water. However, the Leviathan reaches a new size and length in Final Fantasy 15, when Noctis faces her in a test in the place of Lunafraya in order to forge a covenant to borrow her strength, which, in light of the fact that she is one of the most powerful entities in Eos, is considerable.
During the battle, Noctis must use the Power of Kings, the Armiger, to rise high above the waves and pacify the raging Astral while she summons a swirl of water powerful enough to destroy Altissia in a single wave. Although she is massive, she is also long and sliceable. While Noctis ultimately succeeds at halting his torrent of attacks, he does so at a great cost.
5 Alexander – Final Fantasy 14
Fighting A Time-Fluid Fortress From Within
Summoned into the world by a group believing that its arrival could usher in a “perfect world,” Alexander is a gigantic, fortress-like machine flowing with holy power, formed from pure logic and reason. It is stirred from its slumber in the Thaliac River by the Illuminati, a group of tech-loving goblins led by the devious Quickthinx Allthoughts, who seek to use Alexander to bring the world under his heel. In its damaged state, Alexander is slowly draining the surrounding area of its aether, which will eventually create a cataclysm unless stopped.
After infiltrating Alexander’s internals and attempting to shut it down from the inside, the party confronts Quickthinx in the holy fortress’ main generator. Quickthinx summons Alexander Prime, its smaller-scale but still enormous avatar. Of course, the party is able to defeat it, and they travel to Alexander’s command center. Quickthinx follows them, and just when he seemingly takes control of Alexander’s time-traveling power, Alexander strikes him down of his own will in a refusal to do further harm to the world.
4 Adamantoise – Final Fantasy 15
A Monster Hidden In Plain Sight
- As Big As: A tortoise-shaped mountain
After ditching the mostly-linear game design of the last entry, Final Fantasy 15 leveraged the power of the open world to tell its stories. One story that observant fans will definitely remember is the moment they found out that one of Eos’s prominent mountain vistas, a peak visible all around Hammerhead, was actually one of Final Fantasy’s secret super bosses hidden in plain sight. Adamantoise, a gigantic tortoise with a mountain for a shell, waits for those who wish their skill (and patience) against the game’s biggest foes (and health bars).
The rocky tortoise has been around in the series since the second game and has seemingly been growing in size throughout, culminating in Final Fantasy 13, when it became one of Gran Pulse’s largest enemies, and then in Final Fantasy 15, when it became a unique super boss encounter. The Adamantoise fight can be initiated by accepting Takka’s “Lonely Rumblings” hunt quest after unlocking Chapter Select.
3 Sin – Final Fantasy 10
Crushes A World Under Its Belly, Holds The Past On Its Back
- Released
- December 17, 2001
- As Big As: Every blitzball court in Spira put together
While many of the series’ biggest boss enemies are optional or hidden, Sin is the main focus of Final Fantasy 10, and the entire story revolves around trying to figure out how to defeat it. Its sheer size and power make it one of the most compelling and enigmatic antagonists, partly because its whole body is rarely put in frame until right at the end of the game. When it is shown, it dwarfs everything around it, including the party’s airship.
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Sin uses its size and gravity powers to flatten any group that dares to use technology to raise themselves up. It also destroys towns and cities just to remind people of its power. Because Sin was created to keep the memory of Zanarkand intact, it carries ruins of the real thing on its back. While fans might have experienced its demise at the end of Final Fantasy 10, Sin’s fate is more ambiguous following FF10-2 and in supplementary media.
Alexander – Final Fantasy 14
2 Bahamut – Final Fantasy 14
The Tragedy Of The Fallen Dragon Calamity
- As Big As: The raging yolk of a minor moon
This titanic being is so massive that only an artificial moon was large enough to imprison it. Responsible for reshaping the world and ushering in “A Realm Reborn,” Bahamut was initially banished by Louisoix Leveilleur. However, it is later revealed that he survived, sustained by fragments of Dalamud, the moon prison that once contained him. Additionally, the ancient Meracydians (followers of a more benevolent incarnation of Bahamut) were forced into stasis by the Allagan Empire to perpetually summon and maintain his physical body.
While players never face Bahamut in his full-sized form, they do battle his soul, Bahamut Prime, in the lowest depths of the Coils of Bahamut raid. The Warrior of Light ultimately halts Bahamut’s unnatural regeneration, preventing his cataclysmic return to Eorzea. For an idea of the Dread Wyrm’s true size, Bahamut’s colossal, petrified claw is used as a platform while fighting a boss early in the raid.
1 Titan Lost – Final Fantasy 16
Like Fighting A Mountain With A Piece Of Burning Coal
- As Big As: a series of angry mountain ranges stacked on top of each other
Final Fantasy 16 is famous for its gigantic Eikon battles, so it should be no surprise that it contains one of the biggest bosses ever seen, not just in Final Fantasy but in video games. Halfway through Clive’s fight with the already imposing Titan, by chance, the rocky boss Eikon uncovers a Mothercrystal and bites off a shard of pure aether, transforming him into Titan Lost, a true mountain among mountains. While taking on Titan, it is easy to lose sight of the true scale of the battle.
While fighting, Clive transforms into Ifrit, which is itself a monstrously huge being. However, Titan Lost has the Ifrit-transformed Clive running along its rocky tentacles, taking potshots at the boss to chip away at its rocky exterior. Big does not always mean strong, and Clive manages to whip Titan Lost apart with its own tendrils and opens the way to attack Titan in its crumbling core, where the two continue to fight as they fall for minutes down Titan Lost’s dying upper body in one of the best fights in the game.
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