The Best Weapons For A Mage In Dragon Age: The Veilguard

The Best Weapons For A Mage In Dragon Age: The Veilguard

Though mages don’t need weapons to cast their spells, we all know they make a lot of difference. Not just for the aesthetic – and for the melee combat we have here – but also because these weapons usually come with amazing perks and stat boosts, and that is not different here in Dragon Age: The Veilguard.

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Your arsenal consists of staffs, blades, and orbs to ponder on and decide which you should use. While some will work better or worse depending on which build you’re going for, We recommend equipping or at least checking some of these and seeing how well they fit your character.

12

Meredith’s Legacy

Rook wielding Meredith's Legacy in Dragon Age: The Veilguard.

This game has quite a few gamble items, with both positive and negative mechanics, that change how you’ll approach combat with your character, and Meredith’s Legacy is one of these items.

With it equipped, you can no longer heal yourself with potions and companions’ abilities, but every attack leeches health, and it even gives you a boost in leeching in general. If you build a mage around leeching, as necromancers do here, this staff is a great fit.

11

Shadowbreath

Rook wielding Shadowbreath in Dragon Age: The Veilguard.

Another useful staff for necromancers (though for different reasons) is the Shadowbreath. With it, your ranged attacks (the beam attack) will increase damage, cost less mana, and, once fully upgraded, will cause additional damage based on how much mana is missing from your bar.

A character that relies a lot on the beam attack from their staff will greatly benefit from this weapon to the point that they can easily kill all enemies nearby in a few seconds of combat.

10

Flamebranch

Rook wielding Flamebranch in Dragon Age: The Veilguard.

If you’re more interested in the pyromancy that being a mage can provide, Flamebranch can make it even better. Once you fully upgrade the staff, fire abilities will cause extra damage based on how much mana you spend to use them.

That said, the staff mostly supports your mana while not fully upgraded, making you generate mana faster (and even faster when hitting enemies with the burning condition) and also simply increasing your maximum mana – all very useful things for those who like spamming abilities.

9

Veilseeker

Rook wielding Veilseeker in Dragon Age: The Veilguard.

For a build that fights with the staff but uses their basic attacks instead of relying on abilities or the beam, you can go with the Veilseeker. It makes your light attacks hit harder and will increase the number of extra projectiles your final attack from the light combo generates.

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This number will increase further as you upgrade the staff, and it even makes these projectiles have different damage types once fully upgraded, causing different damage types with one swing.

8

Timeworn Mageknife

Rook wielding Timeworn Mageknife in Dragon Age: The Veilguard.

For those more focused on being a spellblade, triggering Arcane Bombs is quite helpful – and painful for your enemies. Why not make them better, then? They’ll cause extra damage, stagger enemies, heal you in the process, and cause damage in an area – at the cost of a bit of mana.

You’ll unlock these features as you improve the weapon, as it works with most weapons in the game, and once it’s fully upgraded, you can be in the frontline without worries, as you’ll hurt everybody and take care of your health as you attack.

7

Enchanted Athame

Rook wielding Enchanted Athame in Dragon Age: The Veilguard.

While this blade comes with a slight negative trait, all the perks easily compensate. Your abilities will cost an extra 50 mana to trigger, but they’ll also cause more damage. That only happens once the weapon is fully upgraded, though.

While you’re still getting there, the weapon will increase your maximum mana, it’ll recover mana per hit you make, and the damage you cause increases based on the amount of mana you’re missing.

6

Thorn Of Misfortune

Rook wielding Thorn Of Misfortune in Dragon Age: The Veilguard.

This thorn is another great use for those who want to rely on Arcane Bomb often, and its perk will also be influenced by the orb you’re wielding. It’ll increase your critical damage overall (making it great if your build relies on that a lot), and all Arcane Bombs will cause critical damage.

Any critical hit will cause an affliction (which affliction depends on your orb’s type), and you’ll need one fewer Arcane Mark to trigger Arcane Bomb with this blade, making criticals happen more often there.

5

Spellcaster’s Stiletto

Rook wielding Spellcaster's Stiletto in Dragon Age: The Veilguard.

If your mage is feeling too squishy, this blade might help you out. It increases your mana generation and your defense, and hitting enemies with an Arcane Bomb will make them do less damage, so it’ll hurt less.

Finally, you’ll get another defense boost, though temporarily this time. Each advantage you get will increase your defense for as long as these advantages are active.

4

Fadelight

the orb used to represent the Fadelight and the Veilsong weapons in Dragon Age: The Veilguard.

Blades will put you on the frontline, so combining them with a proper orb is important. Fadelight will increase the damage you cause to enemies’ base health, as well as the amount of healing you receive overall. Performing a Perfect Defense will also heal you.

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Along with these buffs, your light attacks (aka the orb attacks) will cause extra damage if you’re not carrying any potions around. If you’re parrying attacks or have healing abilities ready on companions, the lack of potions won’t be a big thing.

3

Thunderclap

Rook wielding Thunderclap in Dragon Age: The Veilguard.

If barriers are too annoying for you, Thunderclap is the answer. It causes extra damage to the enemy’s barrier, and it prevents enemies from triggering barriers again, which is particularly useful against bosses with a big barrier bar.

You’ll also leech health back to you whenever you damage a barrier, and when the barrier breaks, it’ll cause electric damage in an area around the enemy, potentially hitting nearby enemies.

2

Urthemiel’s Ash

Rook wielding Urthemiel's Ash in Dragon Age: The Veilguard.

This orb mixes offense and defense, as it weakens enemies as you burn them. The burning condition will last longer with this orb, as well as increase stacks and the damage each stack causes. Lastly, burning enemies will cause less damage.

Because these effects are mostly triggered by the burning condition, you have to rely on fire abilities for these perks, as the orb itself doesn’t trigger burning. Still, if fire abilities are part of your build, this orb will make them better.

1

Veilsong

the orb used to represent the Fadelight and the Veilsong weapons in Dragon Age: The Veilguard.

Staggering is a fun mechanic, and you can make takedowns even more powerful with the right equipment. Veilsong will increase the amount of stagger you cause, as well as the damage the enemy receives based on how staggered they already are.

Once the enemy is completely staggered and ready for a takedown, it’ll take longer for them to leave this position, allowing you to focus on others or even attack them further while they’re vulnerable before finally applying the takedown. Lastly, your takedowns will also heal you, which is a nice bonus.

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