Key Takeaways
- Rivals of Aether 2 introduces new characters like Loxodont and refines the graphics and gameplay of its predecessor.
- Clairen, Kragg, and Zetterburn are beginner-friendly characters with unique mechanics and combos in Rivals 2.
- Orcane offers a slight challenge to learn, but timing attacks and movement makes players unstoppable.
Rivals of Aether 2, or Rivals 2, is a platform fighting game similar to Super Smash Bros. involving clashes between unique characters. Rivals 2 enhances its predecessor with 2.5D graphics, smoother gameplay, and a returning roster of characters and a few new ones. This game catapulted into popularity and is an example of a high-quality fighting game with original characters and support for competitive gameplay.
Related
6 Beginner Tips For Rivals of Aether 2
Rivals of the Aether 2 can be intimidating to beginners, but there are some tips that will help.
Like with other fighting games, there are many characters to pick from, each with their own set of special combos and mechanics. What sets Rivals 2 apart from other fighting games is how each character’s mechanics are so distinct they practically shape the stages to their will. Due to the depth of each character, it may be hard to pin down which character is easiest to start with. The following will showcase the best beginner-friendly characters to try first.
1 Orcane
The Bubbling Stage Controller
- Elemental Powers: Puddle Teleportation, Bubble Evaporation, Water Amp
- Weight: Normal
- Ground speed: Fast
- Strengths: Super safe Down Tilt, good combo hitter, and great reach.
- Weaknesses: Few long-ranged air attacks, virtually no recovery if puddle is used up.
Orcane is a returning character from Rivals of Aether, a catlike orca creature capable of manipulating puddles and bubbles to quickly attack opponents and master the stage. Orcane may be the most challenging to learn out of these listed characters, but once players get a feel for his puddle teleportation and bubbling moves, they can be unstoppable. Orcane creates a puddle with his neutral special or down special, then up special to teleport and absorb the puddle, which increases the range, knockback, and damage of Orcane’s next attack.
Orcane’s ground attacks are simple and can hit at close to mid-range, especially down tilt which sweeps his tail and knocks enemies up a little bit. His aerial attacks involve a lot of flipping around and timing pushback with his bubble stream that helps evade backward while dealing damage. Orcane’s strong attacks involve shooting bursts of water which pack enough of a punch to K.O.
2 Ranno
The Poisonous & Slippery Martial Artist
- Elemental Powers: Poison Stacks, Toxic Trap, Poison Spin
- Weight: Normal
- Ground speed: Normal
- Strengths: Toxic trap enables deadly combos, effective Forward Aerial, and awesome long-lasting attack hitboxes.
- Weaknesses: Can be trapped in his own bubble, and some moves are sluggish, giving room for punishment.
Ranno was introduced as DLC in Rivals of Aether, and returns as a base game character in Rivals 2. Ranno is a poisonous dart frog martial artist with two main methods of approach; attacking opponents with short-ranged aerials, or poisoning and trapping enemies through his toxic trap techniques. He makes for a slightly challenging but excellent beginner character, as once players utilize his poison moves effectively, they can shred the health of their opponents before getting those strong moves in.
Related
Rivals of Aether Mod Adds Tears of the Kingdom’s Link to the Game
A fan-made mod for Rivals of Aether imports a bunch of stuff from Zelda: Tears of the Kingdom, including Link and Zonai devices.
Ranno’s basic moves involve a lot of close-range smacking, with combos that end with dealing poison damage, like poison spin or getting a few stacks of poison in with poison darts. Poison stacks up to four times, with poisoned opponents taking 1% damage for each stack every time they attack. This effect lasts until opponents parry Ranno or land a hit to remove a charge. The bulk of Ranno’s damage comes from grabbing opponents with his forward special toxic tongue, swallowing them, and spitting them out into a poisonous bubble.
3 Loxodont
The Massive Molten Elephant
- Elemental Powers: Molten Boulder, Molten Charges
- Weight: Heavy
- Ground speed: Normal
- Strengths: Unusually fast with axe swings, has decent ranged damage, and molten charges tend to annihilate.
- Weaknesses: Somewhat slow recovery after basic attacks, and has a large hitbox.
Loxodont is a newcomer to Rivals 2, a villain from the spin-off game Dungeons of Aether. He’s a fire-based elephant wielding a massive two-handed axe. His axe can pull opponents in or swipe them away. Loxodont has a range in terms of attack distance and maneuvering around the stage. Similar to Kragg, Loxodont is massive and hits like a train, making him a viable starter character.
Loxodont’s Molten Boulder move is an amazing neutral special that is flung at one of three angles and can be charged to increase the distance and power of its shot. Loxodont can also leave behind lava pools using his down special, which he can stand inside to gain a molten charge. He can gain up to three stacks of molten charge, and upon using a strong attack, will use up the charges and deal massive damage.
4 Zetterburn
The Burning Combo-Hitting Beast
- Elemental Powers: Burn Damage, Wild Fire, Fire Amp
- Weight: Normal
- Ground speed: Fast
- Strengths: Amazing combo game, high damage across the board, and highly useful Forward Special.
- Weaknesses: Easily parryable projectile, bad recovery, and weak neutral attacks when compared to other characters.
Zetterburn is another original character coming from Rivals of Aether, a beast with a flaming mane and moveset to match. He makes for a great beginning character due to his deadly close-range combos paired with long-range fire projectiles. Zetterburn’s fiery moves set his opponents aflame, dealing damage over time while getting combos in.
Zetterburn’s strength lies in his combinations, like starting with his up tilt to sweep around him with his claws and launch opponents up and continue getting hits in. His neutral air makes him do a cartwheel, and down air will slam him and anyone he hits straight down. Zetterburn’s specials involve throwing fire and slamming his opponents with fiery bursts.
5 Kragg
The Immovable Pillar
- Elemental Powers: Rock Hurl, Defense Ball, Earth Pillar
- Weight: Heavy
- Ground speed: Slow
- Strengths: Super heavy and hard to kill, strong attacks and aerials hit absurdly hard.
- Weaknesses: Fast faller, most attacks are a bit laggy, is vulnerable while holding rocks.
Kragg is a returning character in Rivals 2, known for his hulking weight and presence that allows him to survive longer than other characters. He’s great for beginners who want to stay on stage for longer and learn how to edgeguard. Kragg’s moveset deals a ton of damage and knockback upon successful combos.
5:03
Related
Best Fighting Games For Each Year Of The 90s
Fighting games truly hit their stride in the 90s – so, here’s our list of the best title in the genre for every year of that decade.
Kragg’s specials can manipulate the stage in a series of ways; his down special shoots three rock spikes in the ground in front of him, his up special summons a pillar of earth beneath him, and his neutral special digs up a square rock from the ground that he can toss. These thrown rocks can be shattered to deal even more damage to nearby enemies. Kragg can also curl up into a ball and roll across the stage, forcing opponents to jump out of the way.
6 Clairen
The Stunning & Quick Black Panther
- Elemental Powers: Ionized Tip, Plasma Echo, Energy Field
- Weight: Normal
- Ground speed: Normal
- Strengths: Creates a force field to destroy projectiles, grab cannot be punished by parries, large attack hitboxes, and ability to stun.
- Weaknesses: A lot of moves leave openings to be punished, and sometimes struggle to kill at higher percentages.
Clairen was originally introduced as DLC in Rivals of Aether and now returns as a base-game character. Clairen is a black panther with a flaming sword and possibly the easiest character to learn and master. On top of the speed and versatility of her sword, the tip of the sword does extra damage, stuns, and knocks back opponents. Clairen’s reach with her sword makes it easy for anyone new to Rivals or fighting games to put up a fight.
Clairen’s up special swings her and her bursting sword upwards and can be activated twice, with the second swing having a shorter trajectory. This move has great recovery and damage, making it an essential move when returning to the stage or throwing people off. Her side special dashes through opponents, stunning anyone within for a second and then throwing them upwards, setting up an opportunity to get a combo in.
Leave a Reply