Key Takeaways
- Kunitsu-Gami: Path of the Goddess failed to meet sales expectations, according to Capcom.
- A lack of advertising is listed as the reason for the game’s poor sales.
- The title, heavily inspired by Japanese folklore, has been praised for its unique art style and combat mechanics.
The action-strategy game Kunitsu-Gami: Path of the Goddess failed to meet sales expectations, according to Capcom. Released for PC, PlayStation, and Xbox in July, Kunitsu-Gami: Path of the Goddess was quickly praised by critics and players alike for its art style and combat, though this unfortunately didn’t translate to revenue for the company.
Developed by Capcom Development Division 1, the studio known for titles like Resident Evil and Devil May Cry, Kunitsu-Gami: Path of the Goddess was first revealed in June 2023. The title was largely inspired by Japanese folklore, with its combat modeled after an ancient form of ceremonial dance and its enemies influenced by legendary yokai. Xbox Game Pass featured Kunitsu-Gami: Path of the Goddess as a day-one title, helping to boost the unique game’s player numbers and attract more attention. According to Capcom, however, this may have been too little, too late.
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In a new sales update reported by GameBiz.jp (and spotted by Push Square), Capcom shared that the digital-only title Kunitsu-Gami: Path of the Goddess failed to meet sales expectations, largely due to poor advertising and promotion. It’s unclear how the game’s day-one launch on Xbox Game Pass may have impacted sales, though some believe this may have been a mistake overall. While a general lack of buzz ahead of the game’s July launch spelled disaster, Capcom’s new IP has been well-received by the community as a whole, currently sitting at an impressive average score of 82 on OpenCritic. The company plans to continue promoting the game going forward.
Kunitsu-Gami: Path of the Goddess Failed to Meet Sales Expectations
Kunitsu-Gami: Path of the Goddess may not have performed as well as the company hoped, but Capcom’s other 2024 titles have knocked it out of the park. Released in March, Dragon’s Dogma 2 sold an impressive three million copies in its first two months, becoming the company’s biggest title of the year. September’s Dead Rising Deluxe Remaster is “selling as planned,” Capcom says, with an upcoming physical edition likely to provide a boost. According to the new report, Marvel vs. Capcom Fighting Collection: Arcade Classics and Ace Attorney Investigations Collection have also met the minimum expectations set by the company.
2025 will start with a bang for Capcom, with Monster Hunter Wilds scheduled to launch on February 28. The follow-up to the 2018 title Monster Hunter: World managed to draw in over 460,000 concurrent players on Steam during its open beta in October, making it one of the most-played titles on the platform in 2024 despite not having been officially released. Rumors of Resident Evil 9 have also begun to swirl, with some fans claiming that the next mainline title in the popular series will be shown at The Game Awards 2024 in December.
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