Once you have reached 4,200 trophies, you will get to Clash Royale Arena 13. Also known as Rascal’s Hideout, this arena is a bit tough to play. It requires you to implement a lot of strategies and understand elixir usage. Furthermore, you will also unlock a lot of new cards, which need practice if you want to use them in your deck. Here is the best Clash Royale deck for Arena 13 that you can try and win matches.
Keep in mind that you will have to keep evolving your cards to their maximum levels to gain an advantage over your opponents. If you are still not here yet, check our best Clash Royale deck for Arena 12.
Which is the Best Clash Royale Deck for Arena 13?
The decks mentioned below are carefully made so that you can use the best evolution cards that are available for you. Check out the decks given below to see if you can make the most of them to win over Rascal’s Hideout.
Electro Giant Push
Once you reach Arena 13, you will unlock Electro Giant. However, this card uses a lot of elixirs but holds the ability to defend itself with electro zaps that it releases. The Electro Giant is a useful card to keep in your deck. It is obvious that you will have to evolve him as time passes to make the most of his attack and defensive stance. This is what the deck looks like:
- Electro Giant
- Magic Archer
- Bomb Tower
- Guards
- Snowball
- Skeletons
- Inferno Dragon
- Bandit
Interestingly, this deck has only one building, so you will have to use it in such a way that you divert the opponent’s attack towards the princess tower.
Hog Cycle with Bats
This is another variation of the most popular Hog Cycle. This deck also consists of the Barbarians, which help attack the opponents with a lot of power and also help control the cards that aren’t easily distracted and directly attack the princess tower. This is what the deck looks like:
- Hog Rider
- Barbarians
- Ice GolemBats
- Log
- Skeletons
- Firecracker
- Cannon
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