Where To Find The Sage’s Stone In Dragon Quest III Remake

Where To Find The Sage's Stone In Dragon Quest III Remake

While Baramos’ Lair might have seemed like the grand finale to Dragon Quest 3 Remake before, this is it for real this time. Zoma’s Citadel is the final stop before you come against the man himself and his legions of powerful minions. It won’t be easy.

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Zoma’s Citadel isn’t the longest dungeon in the game, though it’s packed with powerful enemies, and even more powerful treasures. While your Hero should already be well-kitted at this stage, the items in here are a great help against the hordes you have to fight to reach Zoma.

How To Reach Zoma’s Citadel

DRAGON QUEST III HD-2D Remake the rainbow drop forming a bridge when used near Zoma's Citadel.

Reaching Zoma’s Citadel is the main puzzle of Alefgard. As soon as you reach Tantegel, you will see Zoma’s Citadel looming in the distance, covered in a purple haze. And while the island is right there, just beyond the shore, it is encased in tall mountains and hills that you can’t reach by sea.

So you must acquire the Rainbow Drop. This, in turn, require you to collect the Sunstone from Tantegel, the Staff of Rain from the Shrine of Spirits, and the Sacred Amulet from the Tower of Rubiss. With all of these in hand, you can bring them to the Sanctum on an island to the south-east to be given the Rainbow Drop.

All you have to do now is head to the location shared with you by the priest, the peninsula north of Cantlin, and the Rainbow Drop will form a bridge for you.

Once you get into Zoma’s Citadel, you’ll be facing lots of long corridors and false passageways designed to make you run into as many enemies as much as possible. From the entrance, you must take either the left or right corridor, and then follow the inner corridor all the way south until you reach the central room. The two side passages only lead to a looping staircase on the lower floor.

Once you enter the central room, you will be forced into battle with a series of Living Statues. They’re not all that different from other Living Statues you’ve fought so use the same tactics as usual. Keep in mind that they will spawn in waves rather than ending as soon as you defeat the initial set.

After defeating the Living Statues and heading into the northern room, cast Safe Passage if you have the Spell so you can safely walk on the electrified flooring and interact with the throne to make it move. Head down the really revealed stairs to floor B1, a winding staircase.

At the end of these stairs, you will arrive in floor B2. Ignore the stairs to the right and head into the north room instead. This room will be filled with the same coloured tiles as in the Tower of Rubiss that twist your controls. This rotates them 90 degrees clockwise or counter-clockwise, so walk with the D-pad for safety.

The two side passages contain treasure, while the north is where we’re aiming for. Take the stairs down to floor B3. This room is quite simple, with only one exit all the way on the top-right, though you’ll encounter plenty of enemies, so make sure to heal up.

After taking the stairs down to floor B4, you’ll finally come face-to-face with Ortega, the Hero’s missing father. After your sorrowful farewell, continuing northwards. While this area looks somewhat complex, you just need to circle it clockwise to reach the next staircase.

Which will bring you to the Altar of Sacrifice. There will be a Teleportal here as you move forward, so make sure to use this to heal up at an inn before heading any further. This is the final showdown awaiting you. You’ll want to be as prepared as possible.

Every Optional Item

Reaching Zoma isn’t the hardest part of this dungeon. The actual most difficult part is staying alive while you gather up all the amazing treasures. There’s some real good ones here, including a unique item that is very helpful during the final battle, so make sure not to miss them.

Here’s where to find all of them:

There are many great iterms here, but the Sage’s Stone is the most unique and powerful of all. This item can be used infinitely during battle, restoring health to the whole party in a manner similar to Multiheal. This is invaluable for parties that do not have two healers.

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