Key Takeaways
- No Man’s Sky updates focus on bug fixes, cloud save improvements, and optimizations for all platforms.
- Patch 5.26 tackles various issues like ship landing problems, save functionality, and platform-specific crashes.
- Patch 5.27 fixes ship landing bugs, flying crashes, and graphical corruption on the Nintendo Switch for a refined gameplay experience.
No Man’s Sky has officially rolled out two hotfix updates, 5.26 and 5.27, which are now available for players on all platforms. These No Man’s Sky updates aim to improve the overall gameplay experience by addressing a variety of bugs, enhancing stability, and optimizing performance.
Released in 2016, No Man’s Sky is an action-adventure survival game set in a vast sci-fi universe with a focus on exploration. Following an initial launch that did not meet expectations, Hello Games has worked to enhance the game by adding missing features, resolving technical issues, and addressing bugs, resulting in a more refined experience. Regular updates continue to improve the game, ranging from technical fixes to the introduction of new content, such as the October release of No Man’s Sky Expedition 16: The Cursed, which brought themed adventures, additional challenges, and exclusive rewards for players.
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Now, Hello Games has released two hotfixes for No Man’s Sky, namely 5.26 and 5.27. Patch 5.26 focuses on resolving various issues, such as fixing a bug that caused the Boundary Herald starship to struggle with landing and addressing visual glitches in the ship’s canopy animation. Several fixes improve No Man’s Sky‘s cloud save functionality, including resolving problems with the cross-save banner appearing unnecessarily, save spinners displaying longer than needed, and rare cases of saves failing to load correctly. Additionally, the patch introduces optimizations like faster PC load times, VR enhancements, and texture memory improvements. Platform-specific fixes include resolving crashes near the second rendezvous point in the Beachhead Expedition on PlayStation 5 and addressing visual corruption on Xbox One, along with rare crashes related to Multi-Tools and planetary rendering.
Patch 5.27 is smaller in scope but still tackles several issues to refine the gameplay experience. This update fixes a bug that caused certain No Man’s Sky ship types to struggle with landing and resolves a crash when flying starships over land. On the Nintendo Switch, a graphical corruption issue occurring during interactions with NPCs has been fixed. Together, these updates demonstrate Hello Games’ ongoing commitment to addressing player concerns and maintaining the stability and quality of No Man’s Sky across all platforms.
Hello Games’ ongoing support is further illustrated by its responsiveness to player feedback. In October, a No Man’s Sky developer prioritized fixing a game-breaking bug after learning a player had invested 611 hours into the game. This dedication to the community has transformed No Man’s Sky into one of the most celebrated redemption stories in gaming, cementing its place as a favorite among sci-fi exploration fans.
No Man’s Sky Hotfix 5.26 Patch Notes
Bug Fixes
- Fixed an issue that could cause the Boundary Herald starship to have difficulty finding a clear landing site.
- Fixed a visual issues with the canopy animation when getting into the Boundary Herald starship.
- Fixed an issue that could prevent connection to the discovery servers.
- Fixed an issue that could cause the cross-save banner to appear when not relevant.
- Fixed an issue that caused the save spinner to display for longer than necessary.
- Fixed a rare issue that could prevent some saves from loading correctly.
- Fixed a rare issue related to upgrading very old saves.
- Fixed a number of issues with the camera transition when saving at a waypoint.
- Fixed a rare issue that could cause some saves to become stuck while loading.
- Introduced a texture memory optimisation.
- Introduced a number of quality and optimisation fixes for VR.
- Introduced an optimisation to load times on PC.
- Introduced a number of quality and optimisation fixes for PS5 Pro.
- Fixed an issue that could cause crashes on PlayStation 5 when approaching the second rendezvous point of the Beachhead Expedition.
- Fixed a minor memory issue on Xbox.
- Fixed a number of visual corruption issues on Xbox One.
- Fixed a rare crash that could occur when loading Multi-Tools.
- Fixed a rare crash related to loading frigate expeditions.
- Fixed a crash related to planetary rendering.
No Man’s Sky Hotfix 5.27 Patch Notes
Bug Fixes
- Fixed an issue that could cause some ship types to fail to find a landing site.
- Fixed a crash related to flying the starship over land.
- Fixed an issue that could cause graphical corruption when talking to NPCs on Switch.
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