Metroid Prime 2 Cut Feature Would Have Been a Game-Changer

Metroid Prime 2 Cut Feature Would Have Been a Game-Changer



Key Takeaways

  • Metroid Prime 2 almost featured playable Space Pirates in the multiplayer mode, with unique abilities and designs.
  • The Space Pirates would have had abilities like wall-clinging and cannon arms, but the idea was not fully developed.
  • Retro Studios is currently focused on developing Metroid Prime 4 for 2025, with little information available about the game.



Former Retro Studios developers Jack Mathews and Zoid Kirsch revealed a cut feature from Metroid Prime 2: Echoes, where the team toyed around with the idea of including the iconic Space Pirates in the game’s multiplayer mode as playable characters. Metroid Prime 2: Echoes is the second entry in the subseries developed by Retro Studios after the critical and commercial success of the first Metroid Prime. Prime 2 was first released on the GameCube in 2004 and was ported to the Wii as part of the Metroid Prime Trilogy collection in 2009.

While the single-player campaign of Metroid Prime 2 is fairly similar to the first game’s, it also boasts a number of new gameplay features, such as traveling to Link to the Past-esque Light and Dark worlds, new items, and a multiplayer mode. In the multiplayer mode, up to four players can participate in either a deathmatch mode, needing to get the most kills, or collect coins in bounty mode. Players can also obtain a variety of upgrades, like the Light and Dark beams, to get the edge over their opponents. All four players play as recolored Samuses, but Retro Studios originally were considering the Space Pirates as potential playable characters as well.


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In an interview with the Kiwi Talkz podcast (timestamp 48:37), Jack Mathews and Zoid Kirsch discussed how Prime 2 almost featured playable Space Pirates. Traditionally, Metroid‘s villainous Space Pirates faction are typically enemies that the player will run into and gun down, and are the most recurring enemy type in the franchise. In the Prime subseries, they have a similar build to Samus and would have been perfect to be subbed in as potential playable characters. However, the idea didn’t get very far into development.


Space Pirates Were in Consideration for Metroid Prime 2: Echoes’ Multiplayer Mode at One Point


Jack Mathews explained some of the ideas the developers had when working on the Space Pirates for Metroid Prime 2‘s multiplayer, where they would have fundamentally different abilities compared to Samus herself. Some of the prototyped ideas for the pirates were to give them the ability to cling to walls and unique cannon arm models, but they didn’t get very far with the concept. As such, the multiplayer mode of Metroid Prime 2 features four different colored Samuses wearing her traditional Varia suit instead.

Currently, Retro Studios is hard at work developing Metroid Prime 4: Beyond, which is scheduled to launch sometime in 2025. Not much about Prime 4 is known other than its main antagonist being Sylux and the Space Pirates being involved again. Alongside this, there have been rumors of a Metroid Prime 2: Echoes HD remaster for the Switch, though this has yet to be officially confirmed by Retro Studios or Nintendo.


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