All Final Fantasy 14’s Job Changes in Patch 7.1 Explained

All Final Fantasy 14's Job Changes in Patch 7.1 Explained

Final Fantasy 14‘s Patch 7.1 introduced a wide array of job adjustments aimed at refining gameplay and meeting community demands for balance. While these changes impact every job from casual play to hardcore encounters, the updates reveal a deeper strategy by Square Enix to keep its MMO competitive and enjoyable for players across all skill levels.




Balancing jobs in an MMORPG like Final Fantasy 14 is a constant challenge. Square Enix has to account for diverse playstyles, from casual players focused on story content to hardcore raiders demanding peak performance. Patch 7.1 illustrates this ongoing effort to balance accessibility with high-level functionality. By tweaking both potency and utility, Square Enix aims to ensure that every job retains its identity while remaining viable for a range of content.

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Final Fantasy 14 Patch 7.1’s Tank Changes: Emphasizing Dark Knight


Tanks like the Paladin, Warrior, and especially Dark Knight received significant boosts in Patch 7.1. The Dark Knight’s adjustments are a focal point, designed to elevate its damage output and self-sustainability. Updates to skills like Dark Mind, Abyssal Drain, and Carve and Spit bolster Dark Knight’s ability to mitigate damage while self-healing, aligning it more closely with other tanks. These buffs directly respond to player feedback that Dark Knight struggled to meet the high demands of extreme content.

The Paladin and Warrior were also rebalanced to enhance their roles in defensive support. For example, Paladin’s Cover skill now has doubled range, expanding its utility in supporting allies during encounters. Warrior’s adjustments ensure faster activation of Holmgang, where poor timing can lead to death and a team wide wipe in harder content.


The Final Fantasy 14 Pictomancer’s Role in DPS Balancing

The recently introduced Pictomancer set a new standard in DPS potency, necessitating adjustments for other ranged magic DPS jobs like the Black Mage and Summoner to maintain balance. In Patch 7.1, Black Mage saw quicker cast times for essential skills like Flare and Despair, allowing for a smoother rotation and easier adaptation to high-level encounters. Similarly, Summoner’s core actions received potency increases, keeping its performance competitive in hardcore content.

Balancing Final Fantasy 14 Jobs for Both Casual and Hardcore Players

An regularly praised aspect of Final Fantasy 14 is its dual appeal to casual and hardcore players. Square Enix’s balancing philosophy reflects this, ensuring that updates address the needs of both types of players. For example, Patch 7.1’s changes to the Gunbreaker, such as altering its Superbolide ability to reduce HP by 50% rather than down to 1%. This highlights how job tweaks can enhance survivability for critical encounters, benefiting both solo players and dedicated raid teams.

On the healer side, White Mage received buffs to increase its responsiveness in tight situations. These include faster casting times for Holy and improved potency for skills like Glare III and Afflatus Misery. These provide both casual and hardcore players with tools for handling intense scenarios.


Final Fantasy 14 Community Reactions and Future Directions

Community feedback has generally been positive throughout Final Fantasy 14’s lifespan, with many praising Square Enix’s willingness to listen and respond to player concerns. However, discussions persist about the impact of the Pictomancer on the game’s overall balance, particularly in hardcore content.

Some players have been concerned that without further adjustments, the Pictomancer’s high potency may skew the competitive balance among DPS classes. In an effort not to nerf the popular class, all other classes have been consistently buffed since the launch of Dawntrail. However, this has in turn caused DPS to be arguably too high for the hardest raid content in the game.

Looking ahead, Square Enix’s commitment to job balancing likely foreshadows more substantial updates. If the Pictomancer continues to outperform other jobs, deeper reworks may be necessary to maintain the diversity and fairness that are essential to Final Fantasy 14’s appeal.


While major reworks are absent, the updates provide incremental improvements that contribute to the game’s balanced, engaging experience. For both new players and veterans, Patch 7.1 lays a promising foundation for mastering content and tackling the future ultimate raid challenges that lie ahead.

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