The Veilguard’s Lineages Are a Double-Edged Sword

The Veilguard’s Lineages Are a Double-Edged Sword



Dragon Age: The Veilguard has launched as the successful and long-awaited sequel to Inquisition, providing an expanded look into unseen parts of Thedas alongside its revamped approach to gameplay. With all four playable races returning from the previous game and a new level of character customization, Rook has found a place as the protagonist of the series with the most flexibility yet. Despite this, one aspect of building a player character in Dragon Age: The Veilguard can fall short in terms of developing Rook’s backstory: Lineages.




The series began by using the titular system of Dragon Age: Origins to establish player backgrounds that were specific enough to separate the races of Thedas into separate cultures of their own. DA2 went on to sacrifice Hawke’s customization for greater personal depth, while Inquisition utilized an open-ended system that mostly associated its backgrounds directly with racial options. The Veilguard‘s array of choices, known as Lineages, may match their predecessor’s general diversity, but can end up clashing with various lore details about Rook scattered throughout the game.

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Covering the Breadth of The Veilguard’s Extended Setting

A new form of background in the form of Factions has been layered on top of the previously available choices between Human, Elf, Dwarf, and Qunari. Unlike in previous DA games, where choice of race was typically tied to the player’s backstory, being a member of Dragon Age‘s Grey Wardens or Mourn Watch has more influence on interactions and lore this time around. This allows The Veilguard to explore a more complex set of roles in society and helps to further build out Thedas, but it also means that there are more chosen details about Rook to be kept track of than prior protagonists.

The Immersive Freedom of Rook’s Identity

Customization in DA:TV has reached new heights in terms of appearance editing, offering a granular level of details that easily outshines previous BioWare releases. The freedom of Rook’s gender options in Dragon Age: The Veilguard further underscores the title’s commitment to allowing the player to personally shape their character, but this kind of attention to specifics isn’t necessarily mirrored on the lore integration side.


Dragon Age: The Veilguard’s Presentation of the Franchise’s Lore Doesn’t Always Compliment Rook’s Lineages

Inconsistencies Arise From the Loss of Subraces in Backgrounds in Favor of Factions

While Dragon Age‘s races were originally delineated into subgroups with their own cultures in character creation, the approach to Lineage options for Dragon Age: The Veilguard‘s races has lost some of that nuance by presenting them as more monolithic. This has left Factions to largely fill in that gap, while certain racial lore doesn’t always add up. Rook can be an Elf and customized to have the Vallaslin face tattoos of the Dalish, but later passively reveal that they have been a City Elf all along, or vice versa. Playing as a Qunari Mage and only later learning that Rook used to be associated with the Circle can shatter a player’s personal backstory that had been brewing, but this might have been a trade-off which was tough to avoid.


Design decisions such as tying the player’s name to Faction choice and the reduction of background detail provided by racial options all seem to indicate that DA: The Veilguard has been geared toward its new take on backstories over the old. There is plenty of unique dialogue and character interactions related to Factions which maintain more lore consistency, and their presence among the party members ensures that they feel like a greater whole that Rook is a part of. While keeping Lineage options open still leaves many roleplaying opportunities, the lore of Thedas’ races has taken a backseat to Dragon Age: The Veilguard‘s Factions.

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