Dragon Quest 3 Remake sticks very close to the original game’s basic structure. This means early in the game, you will be tasked with locating the Thief’s Key as the first major quest in the game. This will take players to Dreamer’s Tower, a full dungeon that serves as the game’s first real skill check. Dragon Quest 3 Remake, can be challenging for new players, as it does not pull any punches, even in the game’s early sections. Here, we will walk you through Dreamer’s Tower, revealing the location of every chest and every enemy type. Ultimately, this will show you how to get the Thief’s Key in Dragon Quest 3 Remake.
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How to Reach Dreamer’s Tower in Dragon Quest 3 Remake
Before heading out to the Dreamer’s Tower to find the Thief’s Key, make sure you are well-stocked with
Chimera Wings
. This important item is the only method of
fast-traveling early in
Dragon Quest 3 Remake
, and you will likely need to use it multiple times.
To reach the Dreamer’s Tower in Dragon Quest 3 Remake, you want to start from the town of Reeve. This village is at the northernmost point on the starting island. When you exit Reeve and enter the overworld, you’ll see a small, square structure to the southeast. This is where you want to head, a location called the Shrine of the Plains.
When you first enter the Shrine of the Plains, head down to the southern edge, and you’ll find a barrel containing the first Mini-Medal. Then, head to the square structure. When you approach the door, you’ll find it is locked. Do not look for a key, there is none to be found.
Instead, go directly west, and you’ll find a hidden entrance built into a hillside. Use this to enter the Dreamer’s Tower basement. The entrance will be marked on your map with a yellow circle.
Dreamer’s Tower B1 Walkthrough – Dragon Quest 3 Remake
Dreamer’s Tower B1 Overview:
The first section of the Dreamer’s Tower you’ll enter is B1, the first and only basement level. Very quickly after entering, you’ll begin combat encounters. These will happen frequently the entire time you are in the tower. On B1, we encountered these enemy types: Toady, Bunicorn, Antnibbler, Slime, and Batterfly.
Basic strategies for defeating the
enemies in Dreamer’s Tower
can be found at the end of the guide, in the ‘
All Enemies
‘ section.
All Treasure on Dreamer’s Tower B1:
There are three chests in total on B1. The first chest is found in the northern section of B1. Players will need the Thief’s Key to access two of them, so you will not be able to collect them until after completing the tower.
- Chest 1: 113 Gold Coins
- Chest 2: Hardwood Headwear
- Chest 3: Seed of Agility
At the southern end of B1, you’ll find two exits to the east and the west. The Promontory Passage is to the west, and the east sends you to a separate cave. What you want to do is take the stairs, which are marked by a green line on the map. This leads to ground level, and the first floor of Dreamer’s Tower.
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Dreamer’s Tower 1F Walkthrough – Dragon Quest 3 Remake
Dreamer’s Tower Floor 1F Overview:
When you reach the first floor of the Dreamer’s Tower, stepping outside the dungeon will reveal that you’re on an island. When you re-enter the dungeon, look at the map, and you’ll find that the first floor contains an Inn! Found on the western side of the floor, this location is rare, and no doubt meant to aid new players as they make their way through their first full dungeon.
The first floor is largely meant to act as a preparatory stage, getting you ready for the climb to the top. The first floor introduces two new enemies: Stark Raven and Bubble Slime. Both come in packs, so any attack which deals damage against multiple foes is great.
All Treasure on Dreamer’s Tower Floor 1F:
There are two treasures on the first floor. The first is in a pot just north of the stairs leading to the Inn. It can be found against the railing separating the Inn from the area to the north. The second is a Treasure Chest found in the area in the northwest corner of the first floor.
- Chest: Chimera Wing
- Pot: Antidotal Herb
Dreamer’s Tower Floor 1F Exit:
The stairway leading to 2F is found on the eastern side of the floor, in a chamber just below the northeast corner.
Dreamer’s Tower 2F Walkthrough – Dragon Quest 3 Remake
Dreamer’s Tower 2F Overview:
On the second floor, things get a bit worse, but it’s mainly about grinding through and leveling up. If you need to return to the first floor Inn, do so. This will only be the first of many times you will have to grind in Dragon Quest 3 Remake.
2F features one new enemy: Prestidigitator, which is a magic-wielding enemy that casts Frizz.
All Treasure on Dreamer’s Tower Floor 2F:
There are two Treasure Chests on Floor 2F. They both contain Mini-Medals. The first chest is found in the northwest corner chamber. If you look at the map, at the row of three chambers just above the southern edge, you’ll find the second chest in the center chamber of this row.
Dreamer’s Tower Floor 2F Exit:
There are two exits that lead up to the third floor of Dreamer’s Tower. The first is in the northeast corner chamber. This exit only leads to the blocked off chamber on the third floor that contains a treasure chest.
The second is in the southwestern chamber. There is a balcony that runs along the southern edge of the floor; the southwestern chamber is north of this balcony.
Dreamer’s Tower 3F Walkthrough – Dragon Quest 3 Remake
Dreamer’s Tower 3F Overview:
The third floor of Dreamer’s Tower is important, because it teaches you to really pay attention to the dungeon’s design. Here, there are multiple paths to the fourth and final floor, but only one exit will take you to the correct location. The Dreamer’s Tower has no real Boss, so do not be afraid to thoroughly explore the structure.
The third floor will introduce the Waspion enemy, which can do significant damage, as well as call in reinforcements. Take them out quickly to avoid prolonging encounters.
All Treasure on Dreamer’s Tower Floor 3F:
There are two Treasure Chests on 3F. The first is in a chamber that can only be accessed by using the stairs in the northeastern corner of 2F. The second is near the center of the floor, on the other side of the wall to the east from the spiral staircase that leads to the final chamber.
Chest 1: Boomerang
Chest 2: Mini-Medal
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Dreamer’s Tower Thief’s Key 4F Walkthrough – Dragon Quest 3 Remake
Dreamer’s Tower 4F Overview:
The fourth floor of Dreamer’s Tower is the final area, and is made up of two sections. First, there is the main chamber, which is only accessible through climbing the stairs near the center of 3F. The second area is outside the chamber, which can be reached by using the stairs at the southern end of 3F. It appears that the outer area is a safe zone, however, you cannot access the Red Door to the chamber until after you get the Thief’s Key.
The
Thief’s Key
can open all
Red Doors
in
Dragon Quest 3 Remake.
How to Get the Thief’s Key in Dragon Quest 3 Remake:
In the chamber on the fourth floor, you’ll find an old man sleeping. This old man will give you the Thief’s Key if you speak to him. This will serve as the end of Dreamer’s Tower. There is no boss fight, no last hurrah.
All Treasure on Dreamer’s Tower Floor 4F:
Other than the Thief’s Key, there are two treasures to find on 4F. Behind the old man, you’ll find a Treasure Chest. To the left of the old man, you’ll find a bookshelf that contains a rare book.
- Chest: Chimera Wing
- Bookshelf: ‘The Girl’s Own Annual’ – changes reader to the Tear-Away personality permanently. Strength and Agility increase quickly.
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All Enemies in Dreamer’s Tower – Dragon Quest 3 Remake
Because of the nature of combat in Dragon Quest 3 Remake, it doesn’t make sense to list every combat encounter. Instead, we will simply list all enemies that can be encountered, and the best strategies for defeating them. Remember, encounters happen randomly, there are no visibile enemies until the encounter begins. As such, you have no way of knowing for sure when an encounter will take place.
You can use Holy Water to make basic encounters occur less frequently, or Musk to make them more frequent.
Monster |
Weakness |
---|---|
Bunicorn |
TBD |
Antnibbler |
Frizz (Fire) |
Toady |
Crack (Ice), Zap (Lightning) |
Batterfly |
Woosh (Wind), Bang (Explosive) |
Slime |
TBD |
Bubble Slime |
TBD |
Stark Raven |
Woosh (Wind) |
Prestidigitator |
TBD |
Waspion |
Woosh (Wind) |
If an enemy has TBD listed under weakness, it simply means we have not yet discovered their weakness with the spells and attacks available to us at this time. When their weakness – or lack thereof – is discovered, we will update the guide accordingly.
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