Best Pre-Hardmode Bosses In Terraria

Best Pre-Hardmode Bosses In Terraria



Key Takeaways

  • Terraria has unique bosses with a variety of attack patterns, stages, and designs.
  • Each boss introduces new mechanics and requires strategy, skill, and preparation to defeat.
  • Defeating bosses unlocks new items, locations, and rewards for players to progress in the game.



Released in 2011 and developed by Re-Logic, Terraria is an action-packed multiplayer survival crafting game. Frozen tundras, sprawling mushroom forests, and a hellish underworld await players bold enough to explore their depths. Those with the guts to dig deep and adventure far will be generously rewarded with riches and power beyond their wildest dreams.

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Terraria’s gameplay loop sees players craft and find increasingly powerful items to face off against progressively more brutal bosses. Every defeated boss unlocks new items and locations for players to build and explore. With unique movement, environmental hazards, and attack patterns for players to learn and master, every boss requires excellent skill, power, and persistence to conquer. Death is the name of the game, and every failure brings players closer to success.

This ranking is based on the classic mode versions of these bosses.



8 King Slime

A Forgiving Start

  • HP: 2,000
  • Summoned With: Slime Crown
  • Design Rating: B

The first boss of Terraria, King Slime, is a simple but exciting introduction for players. With no ranged attacks, easily avoidable slime minions, and clearly telegraphed movement and teleportation, this is one of the easiest bosses players will face. However, without a sound strategy, efficient crow control, and strong environmental awareness, even seasoned players can swiftly fall victim to King Slime’s contact damage.

As players progress through pre-hardmode the challenge posed by King Slime declines rapidly, particularly once crimtane armor and weapons have been acquired. It’s a boss best enjoyed by fresh characters, whether beginners or veterans.


7 Eye Of Cthulhu

Setting The Tone

  • HP: 2,800
  • Summoned With: Suspicious Looking Eye
  • Design Rating: B-

The first boss most players will encounter, the Eye of Cthulhu is a considerable step up in difficulty from King Slime. Possessing flight and the ability to pass through blocks, dodging this boss’ contact damage is a massive challenge for new characters. Movement-enhancing items such as Rocket Boots will give players much-needed maneuverability in this fight. This boss doesn’t, however, scale well with late pre-hardmode characters, as too many movement items will all but nullify the eye’s threat.

The Eye of Cthulhu sets the tone for Terraria‘s subsequent bosses. One which sees every boss enjoy its own unique attack patterns, attack types, and telegraphing.


6 Eater Of Worlds

Multi-Enemy Madness

  • HP: 10,050
  • Summoned With: Worm Food/Breaking 3 Shadow Orbs
  • Design Rating: C+

Setting it apart from other pre-hardmode bosses, The Eater of Worlds has unique hitboxes and separation mechanics. Every segment of this giant worm has a hitbox, which, when depleted, causes the Eater of Worlds to split into two halves. This splitting can happen repeatedly, leaving players to fight over a half dozen smaller Eater of Worlds.

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Maneuverability and spears are the bane of this boss, whether whole or separated. Items such as Fledgeling Wings and Cloud in a Bottle will allow players to dodge the ground-based lunges of this boss. Meanwhile, with their long reach and ability to damage multiple segments simultaneously, spears can chew through the Eater of Worlds’ HP.


5 Deerclops

A Frosty Homage

With its high HP, icy attacks, and ability to slow players, Deerclops is a chillingly brutal encounter even in late pre-hardmode. For melee characters, this boss is particularly demanding. The Deerclops’ short-range ice spikes make every melee encounter a balancing act, as players risk being skewered at any moment. Ranged characters face fewer dangers, though their lower DPS makes chipping through Deerclops’ high HP challenging.

Deerclops is a fun and challenging easter egg. It is a nod to fellow survival crafting game Don’t Starve, from which the Deerclops boss originates.


4 Brain Of Cthulhu

Close-Quarter Chaos

  • HP: 1,250
  • Summoned With: Bloody Spine/Breaking 3 Crimson Hearts
  • Design Rating: A+

A thrilling boss battle that requires extensive dodging in cramped conditions, the Brain of Cthulhu is not for the faint of heart. Jump, dash, and grapple through the Crimson caverns in this two-staged fight that puts players at a severe disadvantage. These caves may be restrictive for players, but they aren’t for the Brain of Cthulhu and its minions, both of which can pass through blocks. Failure to prepare for this boss will spell death.

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Players who prove their worth against the Brain of Cthulhu will be rewarded with the ability to make the Deathbringer Pickaxe. This pickaxe unlocks the capability to mine Hellstone and build the strongest pre-hardmode armor in the game.


3 Skeletron

A True Battle For Survival

  • HP: 4,400
  • Summoned With: Activating Old Man’s Curse
  • Design Rating: A-

A frantic, action-packed battle, Skeletron is not an opponent to be challenged lightly. Its high damage and maneuverability make this boss a challenge to even seasoned and well-equipped adventurers. It is not uncommon for even veteran players to die several times to this boss before finding success, and it is strongly recommended that even late pre-hardmode players prepare extensively for this fight. Whether food, potions, or an arena, players need every edge they can get on this undead fiend.


Players that defeat Skeletron will gain unhindered access to the Dungeon, along with the plethora of powerful weapons and items within. Beware, many dangers lurk within. Much like with Skeletron, careless adventurers will meet their doom.

2 Wall Of Flesh

An Epic End To Pre-Hardmode

  • HP: 8,000
  • Summoned With: Throwing Guide Vodoo Doll Into Lava
  • Design Rating: B

The Wall of Flesh overshadows every other pre-hardmode boss in sheer size and presence. It’s a behemoth that spans the entire height of The Underworld, speeding relentlessly toward players for the duration of the battle. Players must navigate these hazardous and hellish depths while avoiding the Wall of Flesh and its minions. Significant environmental prep is mandatory if players want to stand a chance at defeating this boss, as The Underworld’s landscape and enemies pose as much of a threat to the player as the boss itself.


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Defeating The Wall of Flesh is a grand achievement that any player should be proud of. It will take intense skill, power, and preparation to pull off, but for those who do, Hardmode awaits!

1 Queen Bee

Dexterity Or Death

  • HP: 3,400
  • Summoned With: Abeemination/Breaking A Larva
  • Design Rating: A

A test of skill like no other among pre-hardmode bosses, defeating Queen Bee is an achievement of pure focus and resilience. Summoning Queen Bee naturally (by breaking a Larva) leaves players trapped in a honeycomb prison. Dodging is near-impossible in such cramped quarters, and the Queen Bee can move through blocks. Tough armor and powerful weapons will only help players so much. Only the most expert dodgers can challenge Queen Bee on her home turf and survive.


Players can move to the surrounding Underground Jungle for greater maneuverability, but this comes with a cost. The Underground Jungle is inhospitable and filled with environmental dangers and poisonous enemies.

TERRARIA

Released
May 16, 2011

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