Black Ops 6 Perk Receives Third Nerf

Black Ops 6 Perk Receives Third Nerf



Key Takeaways

  • Treyarch Studios has nerfed Call of Duty: Black Ops 6’s Recon Combat Specialty perk for the third time.
  • The perk originally had a duration of 2 seconds, before being nerfed to 1.5 seconds, then 1 second, and now 0.5 seconds.
  • Players called for the perk to be nerfed shortly after launch due to its ability to see players through walls.



Call of Duty: Black Ops 6 developer Treyarch Studios has nerfed the popular Recon perk for the third time, reducing the duration that enemies are highlighted to just 0.5 seconds. While Call of Duty: Black Ops 6 is less than three weeks old at the time of writing, it has received multiple balancing updates since launch, with the latest patch nerfing a divisive perk yet again.

Black Ops 6 has been a massive success for both Treyarch and Activision, but the popular shooter hasn’t been without its fair share of teething issues. From numerous bugs and glitches to overpowered perks, fans have been making their voices heard on the issues they want the studio to prioritize. Thankfully, Treyarch has already released multiple updates with not only a plethora of fixes and weapon adjustments but with brand-new content too. And with Season 1 now on the horizon, the studio is aiming to squash the game’s most controversial weapons and items with yet another update.


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Treyarch Nerfs Black Ops 6’s Recon Perk for the Third Time

The latest Black Ops 6 update went live on November 8, making even more changes to the latest Call of Duty title, including a plethora of bug fixes for Zombies and Multiplayer, while also adding new featured playlists for players to check out. Unfortunately, for those still rocking Recon Combat Specialty, Treyarch has once again hit the perk with another nerf. While the initial patch notes stated that the time in which enemies are highlighted after respawning would be reduced from 1.5 to 1 second, the studio followed up a few hours later with another update that reduced the time once again, this time from 1 second to 0.5 seconds. This marks the third nerf to the perk, with its original time being 2 seconds when Black Ops 6 was first launched.


After multiple nerfs to Black Ops 6’s Recon perk, any further reductions would simply make the perk unusable. Although the Combat Specialty only allows players to see enemies through walls for a short period of time, the community believed Recon was too powerful on smaller maps, such as Stakeout, Warhead, and Nuketown. Prior to the nerf, players could see the enemy’s general direction of movement due to it lasting for two seconds, but as Treyarch has reduced the time to less than a second, players will now just be able to see where their opponents are for an incredibly brief moment.


With Season 1 of Black Ops 6 and Warzone set for November 14, there’s likely going to be even further weapon balancing adjustments and changes with the massive content update. Although these details won’t be confirmed until the official patch notes are released, Activision has already pulled back the curtain on Season 1, revealing a plethora of new multiplayer maps, weapons, modes, operators, and more will be coming to both Call of Duty titles later this month.

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