Key Takeaways
- Sony has confirmed that Astro Bot has sold 1.5 million copies since its launch two months ago.
- Astro Bot’s sales numbers are quite impressive considering it’s a PS5 exclusive and developer Team Asobi’s first full-scale console release.
- More Astro Bot games from Team Asobi may be on the way, but the studio is currently working on the platformer’s post-launch content.
Astro Bot has officially sold 1.5 million copies since launch, as confirmed by Sony. Developed by Team Asobi, the beloved 3D platformer was a runaway success among fans and critics, but there always lingered a question around Astro Bot’s commercial performance, which has finally been answered.
Rising from the remnants of Sony’s now-defunct Japan Studio, Astro Bot launched in September 2024 to resounding critical acclaim. The PS5 exclusive platformer averaged a whopping 94% critic score across 138 reviews and a 93% user score on aggregate website Metacritic. At the time of writing, Astro Bot is the highest-rated new game release of 2024, an astonishing accomplishment for Team Asobi given that this is the studio’s first attempt at a full-scale, non-VR title. Critical accolades aside, many wondered how the hype around Astro Bot translated to its commercial performance.
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Early market-specific reports hinted at a strong sales pace for Astro Bot, with it outselling every 3D platformer of the last decade (except the Mario series) in the UK and debuting as the second best-selling title in its launch week in the US. Now, Sony has provided a clear answer regarding the 3D platformer’s sales performance during its recent Q2 FY2025 earnings call, confirming that Astro Bot sold 1.5 million copies as of November 3, 2024.
Astro Bot Sells 1.5 Million Units, Rakes in Over $90 Million in Revenue Since Launch
While Astro Bot‘s sales figures may not appear that impressive at first, there are some crucial considerations to make. The most important one is that Astro Bot is a PS5 exclusive, which means it only has a maximum potential reach of around 65 million players at the moment. To provide context, the recently-released Sonic X Shadow Generations sold one million units in a day, but being a multiplatform cross-generation release, it has a potential reach of hundreds of millions of players. Astro Bot was also developed in under three years with a team of 65 developers, so its budget was most likely quite conservative.
Astro Bot’s Relevance Skyrocketed in Recent Years
Furthermore, Astro Bot is a relatively fresh IP for most PlayStation users, since it didn’t quite exist outside of tech demos like The Playroom and the 2018 PS VR game Astro Bot: Rescue Mission. Many PlayStation fans were first introduced to Astro Bot through Astro’s Playroom, the pre-installed PS5 tech demo, and ended up loving it. For all intents and purposes, then, Astro Bot is Team Asobi’s first proper swing at a full-scale mainstream console title, and it seems that the studio has knocked it out of the park.
As for what’s next for Team Asobi, more Astro Bot games is likely the answer. The studio is currently working on delivering post-launch support for Astro Bot in the form of weekly speedrun levels, and there may be even more content planned. If Astro Bot‘s release timeline is any indication, though, a brand-new adventure from Team Asobi may not be that far off.
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