Smite 2 Releases New Update

Smite 2 Releases New Update



Key Takeaways

  • Developer Hi-Rez Studios releases a small patch to address several Smite 2 issues.
  • The Smite 2 update addresses issues with characters’ ultimate abilities, such as Fenrir’s targeting problems and Ra’s ultimate stopping in certain spots on the Conquest map.
  • The Smite 2 patch also ensures better gameplay stability and fixes all broken achievements and trophies.



Developer Hi-Rez Studios has released a small patch to address several Smite 2 issues, including problems involving characters’ ultimate abilities. Additionally, this new Smite 2 patch addresses some visual glitches and bugs reported by the community.

Smite 2, currently in alpha early access, is designed as the next evolution in Smite’s third-person action MOBA series. By implementing Unreal Engine 5, Smite 2 brings sharper visuals and more polished combat mechanics for players. The game aims to keep its core mythological battlefield style but focuses on smoother gameplay and a more user-friendly experience. According to Hi-Rez Studios, Smite 2 is expected to leave early access in early 2025. In the meantime, the developer has committed to releasing monthly updates to add new content and address player feedback.


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This Smite 2 update fine-tunes character abilities, fixes bugs, and enhances game stability. The update mainly focuses on fixing issues with Smite 2‘s characters‘ ultimate abilities. It addresses a problem with Fenrir’s ultimate, which previously had trouble when targeting an enemy, and if his first attack missed, he wouldn’t be able to follow up correctly. Ra’s ultimate also had an issue where it would sometimes stop working in certain spots on the Conquest map, which the developer has fixed. Additionally, Fenrir’s Brutalize ability will no longer track Neith when she uses her Backflip to dodge. These changes are meant to keep each character’s unique abilities balanced and make sure it doesn’t ruin the gameplay experience for players.


Moreover, Hi-Rez Studios has also fixed a number of visual and technical issues, including a bug where Danzaburou would disappear if he transformed right after using his leaf form. This patch also brings some stability improvements to the gameplay. Smite 2’s achievements and trophies, which were previously broken, now work correctly, ensuring players are properly rewarded.

This latest update highlights Hi-Rez Studios’ focus on a community-driven development process, a key part of Smite 2’s journey through alpha and early access. On Smite 2’s Steam page, the developers talked about their commitment to improving the original Smite by offering enhanced visuals, better cross-platform play, and refined mechanics. Hi-Rez Studios has made it clear that Smite 2 will keep evolving based on player feedback.


While players continue to provide feedback for Smite 2 early access, a polished free-to-play version is planned to be released in 2025. In the meantime, fans can look forward to monthly updates like the current one.


Smite 2 Update Patch Notes

Bug Fixes

  • Fixed issue where Baron’s Brew couldn’t be sold
  • Fixed Danzaburou being invisible when polymorphed immediately after going into leaf form
  • Fixed Fenrir Brutalize following Neith through her Backflip
  • Fixed inaccuracies with Fenrir Ultimate targeting
  • Fixed Ra unable to use Ultimate in some parts of Conquest map
  • Added stability improvements
  • Fixed all broken Achievements and Trophies
  • Addressed Fenrir Ultimate issue where he was unable to bite if he missed the first time

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