Modern Warfare® II Season 03 — Pelayo’s Lighthouse Map Intel

Modern Warfare® II Season 03 — Pelayo’s Lighthouse Map Intel

For the purposes of this guide, we’re breaking up Pelayo’s Lighthouse into four main sections:

  • Boat Landing
  • Main Building
  • Docks
  • Helipad

Boat Landing

The rocky southern portion of the map consists of mostly open, uneven ground, sloping down to the waterline. Operators can stick to this outer edge, using the high rock walls as cover, or move into one of the three enclosed spaces here: the Bunker, Water Storage, or within the Antenna’s outer walls.  

With the addition of the eastern Ruins and its power position over Docks, each of these spaces gives Operators a place to defend against enemies coming from the north. Don’t get too comfortable in any one spot, though, as a well-placed grenade or Launcher blast can easily uproot your position.

Main Building

Located in the center of the map, the Main Building consists of three explorable levels with many entry and exit points throughout. From the south-facing rear of the house, descend into the cellar and bar, climb a ladder up to a second-story window, or enter the back door to progress through the main level of the house. A second outer ladder leads up to the office roof, a hole in the tiles providing access to the room below. The front of the house features several entrances, all leading to the first story, with some additional entry points along the sides.

Within the Main Building, the kitchen, office, and living room wrap around a central staircase leading up to a loft and two bedrooms, each with a single window providing a view of the grounds below. The underground cellar, bar, and laundry room are more tightly confined, though laid out in a way that offers a quick path under the house with minimal exposure to the upper floors.

Docks

A shipwreck just off the coast is a fitting metaphor for the intense battles that will occur here. Where the Main Building offers multiple levels with plenty of right angles, the Docks present a more fluid, open environment. With paths from the south, west, and north leading to the area, there’s bound to be a good amount of foot traffic here. Head into the toolshed to conceal yourself from view, or risk it all as the king of the hill by mantling up onto the large wooden crates, blasting anyone who crosses your path.

Helipad

Fronted by the Old Shed and the Workshop, the Helipad covers the northern portion of the map; hop on top of the helicopter’s main rotor for a good view of the area, including the dirt path leading toward Docks, the stone steps of the Boat Launch, and the main thoroughfare leading to the front of the Main Building. The sloping angle and rocky outcrops here provide cover opportunities even in the open, so try getting up high for a more sweeping view of incoming danger.

 

Recruit Tactics