Black Ops 6‘s selection of beta maps drew a ton of backlash for being too small and chaotic but with the beta now over, Treyarch have clarified how big all the launch maps are.
The game will have 16 brand-new maps at launch, and we got to try out eight of them with the beta, so we’ll have to wait until the game’s October 25 launch to play the rest.
There are no large maps in Black Ops 6, and with the backlash the beta’s maps received for their size, Treyarch confirmed in a September 9 tweet that “the majority of Black Ops 6’s Core 6v6 maps are medium-sized, similar in size to Raid or Summit.”
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Of the 16 maps at launch, there are eight medium, four small, and four Strike maps (even smaller maps built for 2v2 but also feature the 6v6 Face Off mode). You can check them all out here:
- Vault – Medium
- Protocol – Medium
- Lowtown – Medium
- Red Card – Medium
- Vorkuta – Medium
- Skyline – Medium
- Rewind – Medium
- Scud – Medium
- Subsonic – Small
- Payback – Small
- Babylon – Small
- Derelict – Small
- Warhead – Strike
- Pit – Strike
- Gala – Strike
- Stakeout – Strike
“We know map flow and variety are critical to the best player experience, and we’ve got a great mix of map sizes for Black Ops fans at launch,” Treyarch said.
Players still aren’t convinced about the line-up though, saying Skyline feels smaller than a typical medium-size map, so they are worried about what the rest will play like.
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Another small map is set to arrive post-launch, as Nuketown was confirmed with the game’s first reveal. It’ll likely arrive sometime between launch and Season 1, similar to how Nuketown ’84 arrived a couple of weeks after Black Ops Cold War’s launch.
Still, with a new camo grind and the weapon level requirements removed, getting the new camos should be much easier thanks to the constant action of these medium and small-sized maps.
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