Atlus has been having a strong 2024, which kicked off with the release of Persona 3 Reload and was followed by titles like Unicorn Overlord, Shin Megami Tensei 5: Vengeance, and most recently, Metaphor: ReFantazio. The JRPG juggernaut is highly regarded for creating expansive worlds and beloved characters for players to experience, and Metaphor: ReFantazio delivers those in spades. However, the game still seems lacking in one area compared to what Persona 3 Reload was able to achieve earlier this year.
Despite not being directly related to the Persona series, Metaphor: ReFantazio draws an easy comparison to Atlus’ other popular franchises due to the similar mechanics the two share. Aside from the iconic Press Turn combat system from Shin Megami Tensei and the calendar system from Persona games, Metaphor: ReFantazio is the most similar to the latter series in its use of social mechanics that allow players to build bonds with characters to enhance their combat potential. While these Followers act like Persona‘s Social Links, Metaphor: ReFantazio doesn’t feature the same magnitude of voiced lines for Follower rank-up events as Persona 3 Reload.
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Metaphor: ReFantazio’s Difficulty Sets a High Bar for Persona 6 to Clear
Metaphor: ReFantazio is a far more challenging experience than the Persona series has been, effectively setting the bar high for Persona 6 to clear.
As a remake of the PS2’s Persona 3, Atlus went all-out to ensure Persona 3 Reload was the definitive version of the game, despite omitting the fan-favorite female protagonist option from Persona 3 Portable. In an effort to expand the content available in Persona 3 Reload, the game’s iconic Social Links were given a major overhaul to include full-voiced lines of dialogue for rank-up events. As a result, Persona 3 Reload featured the most voiced lines of dialogue of any game in the series.
With the bar for voiced lines of dialogue set high by Persona 3 Reload, it’s not surprising to see that Metaphor: ReFantazio doesn’t make as extensive use of its voice acting as P3R. In particular, the lack of voice acting during the majority of Follower rank-up scenes can be felt when compared to the fully-voiced scenes in Persona 3 Reload. As a result, Metaphor: ReFantazio‘s excellent voice performances don’t get as much of a chance to shine in-game as Persona 3 Reload’s do.
Metaphor: ReFantazio’s Voiced Protagonist Lines Help Make Up the Difference
While Metaphor: ReFantazio may be lacking the same number of voiced Follower rank-up scenes as Persona 3 Reload‘s Social Links, it somewhat makes up for it by giving the protagonist more of a voice. Although Persona protagonists do tend to have voiced lines of dialogue, they are typically limited and mostly include the protagonist shouting the name of the Persona they are summoning. When it comes to voiced lines of dialogue in conversation, players usually only get to choose the response they want and the other characters react without ever hearing the protagonist speak it.
Metaphor: Refantazio, on the other hand, allows the protagonist to actually speak a line of dialogue based on the response selected by the player. This system helps the protagonist grow into more of a character that can be shaped to a degree by the player’s dialogue choices, which goes a long way toward supporting the protagonist’s role as a participant in the quest for Euchronia’s crown. While Metaphor: ReFantazio doesn’t go as far as Persona 3 Reload with its voiced dialogue, it uses voice acting in its own unique way that deserves to be a blueprint for future Atlus games, potentially including Persona 6.
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