Key Takeaways
- Monster Hunter Wilds’ Open Beta just kicked off on Steam yesterday and has drawn in a ton of players.
- It seems that most of those players are running into a lot of performance and graphical issues, though.
- Some are even saying they need to refund the game or upgrade their PC due to the pixel blobs they’re running into.
PC players are seemingly having a very tough time getting the Monster Hunter Wilds Open Beta to run smoothly, with reports of bugs, slowdown, framerate problems, and graphical issues galore.
Considering Call of Duty: Black Ops 6 just launched last week and Dragon Age: The Veilguard literally came out yesterday, you’d expect either of them to be topping the Steam charts with ease. While both of those games are performing well, a new challenger popped out of nowhere and dominated the charts late last night – the open beta for Monster Hunter Wilds.
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Long before Monster Hunter Wilds was even available to play on Steam, with 25,000 players jumping in just to watch the title screen and wait for entry. Things got even more wild (teehee) when the beta actually kicked off, as Wilds managed to draw in nearly half a million players after less than half a day. That’s great news, but it seems like a lot of those players are having a lot of problems.
Monster Hunter Wilds Is Causing Some Problems For Steam Players
While the general reception to Monster Hunter Wilds so far seems to be very positive, Steam players are having a lot of trouble actually getting it to run correctly. Over on the Monster Hunter subreddit, almost all of the most popular recent posts are about the game’s performance and graphical glitches on PC, with a lot of players running into the same issues.
That issue is a very freaky one, as it seems that both humans and monsters are being turned into pixel creatures that wouldn’t look out of place on the PS1. It’s not clear why this is happening, but some players are even joking they they’d need to get a refund or upgrade their PC because of how the game is running in its Open Beta state.
Beyond the graphical issues, some fans are also running into some performance issues and framerate drops. Redditor handerson15 shared a post calling the game’s issues “unacceptable” considering he’s got a 3060ti, which was joined by players in the comments with even more powerful setups saying they’re running into the same issues.
Of course, Wilds is currently in an Open Beta state so issues like these are to be expected, but it does seem like the game might just be a little too demanding for its own good right now. Capcom has even issued a statement acknowledging some of the known problems on PC, which at least shows that it’s aware of the problems.
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