Key Takeaways
- Unlucky player kicked for inactivity while solving an Easter egg due to inaccurate movement detection.
- New pause timer in Black Ops 6 Zombies draws community criticism, causing bugs and loss of progress.
- Bugs hamper gameplay experience, with timer inaccurately registering movement and ejecting players.
A Call of Duty: Black Ops 6 player met with an unexpected bug and was kicked out of the game while trying to solve the Easter egg in the Zombies mode. The new pause timer in Call of Duty: Black Ops 6 Zombies has drawn a lot of flak from the community, but this bug seems to make things even worse, as it was triggered without the user hitting the threshold.
Call of Duty: Black Ops 6 has been quite a pivotal game for the franchise. The game introduces several new features and sets the ball rolling for a new era of the franchise. And it seems like, so far, Call of Duty: Black Ops 6 has delivered pretty well, with a few caveats. While the Zombies mode has also been widely acclaimed, bugs seem to major pain point for the community.
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In a new post on the Call of Duty Zombies subreddit, user DiegoMm reveals an unfortunate bug they encountered while playing the Zombies mode. While trying to solve the Easter egg in Call of Duty: Black Ops 6 Zombies, the player got kicked for inactivity. What’s surprising is the fact that the player was not inactive and was moving, albeit in a small vicinity. However, it seems that a possible bug is not registering the movement of the players accurately and kicking them out of the game altogether.
Fans Aren’t Happy About Call of Duty: Black Ops 6 Zombies’ Pause Feature
One of the biggest changes that was introduced in Call of Duty: Black Ops 6 Zombies was the ability to pause and save the game. However, it has come with its own set of restrictions. Players can only pause up to a total of 15 minutes in a game, and only while playing solo. This 15-minute timer doesn’t reset every time the game is paused, and this hasn’t gone down well in the community. Not to forget, there have been several other bugs as well, including one that starts the game much earlier in the background, causing players to get downed by zombies even before they can start playing.
The new timer seems to be affecting players who are not inactive either, as other users have explained that the game registers movement when it is at least greater than three feet from the original position. In fact, what makes things even worse is that when the user tried to load back into the game, they lost all their loot and had to start from scratch. While this feature has been implemented to optimize server space, the bugs that players are facing in Call of Duty: Black Ops 6 Zombies seem to be significantly hampering the gameplay experience for users.
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