Which characters are in 2XKO? Predicting the final roster isn’t as easy to do with the League of Legends spinoff. After all, there are over 140 potential Champions to pick from.
Just like League of Legends and Valorant, we’re fully expecting Riot to add to their roster of characters in the fighting game every so often. It’s difficult to say how long it takes to create a fighter for 2XKO, but if other fighting games are anything to go by, we could expect a new roster addition every few months. The 2XKO release date is set for 2025, giving us plenty of time to analyze and assess the current roster of 2XKO characters and their movesets.
2XKO character roster
Here are all the 2XKO characters revealed so far:
- Braum
- Ahri
- Darius
- Ekko
- Yasuo
- Illaoi
Braum
Currently standing as the largest character in the game, Braum wields a giant, unbreakable door as a shield to protect him and his teammates in battle. His assist attacks are protected, allowing him to take one hit of damage without breaking his stride. This forces his opponents to consider what attacks they throw out and when, one wrong move and Braum can easily interrupt a block string to turn the tide of battle.
Braum is the only character so far that can freeze other players using his shields, creating new combo opportunities for his team. His kit is focused around the ‘unbreakable’ mechanic, coating his shield in a layer of ice depending on which abilities he uses. When his shield is covered in ice, he’s able to absorb one attack while performing specific moves. Opponents can remove this effect by knocking Braum down, or by hitting him with a Heavy or Ultimate attack.
Ahri
Ahri’s a Foxfire projectile allows her to extend combos or attack opponents from a distance, capable of holding up to three charges at any given time. Her Foxfire special is highly versatile, capable of being used as a bomb or fired as a barrage if she holds three charges at once. Ahri needs to recharge after doing so, but this can be easily done once the opponent is knocked down.
Spirit Flares is Ahri’s Special 2 button, giving her access incredible mobility options. Unlike the rest of the roster, she can air dash in any direction, turning her into 2KXO’s version of Magneto from the Marvel vs Capcom series. This air dash also doubles as an attack which can also lead into a combo. On top of this, Overhead Spike is another variant that requires her to be in the air or to be crouching before you press the Special 2 button.
Darius
As the heavy hitter of the roster, Darius’s attacks can pull in an enemy from far away, and even inflict the Wounded status ailment on them. While Wounded, Darius can deal extra damage to the enemy with any attack while they’re blocking. To get rid of this effect, you need to hit either Darius or his teammate.
Darius also specializes in special moves that have a wide range and hit hard but are slow to start up. As such, you may be better off pairing him with a character that can easily start combos off with quicker jabs before swapping him in to do the bulk of the damage.
Ekko
Ekko is another character with some unique movement tech. While it’s not as versatile as Ahri’s, the Air Hop is a forward dash that can close the distance with ease. He’s also the simplest character to master, featuring only three special moves. His Special 1 is a regular projectile, but it does slow down enemies from mid-range and leave them vulnerable to being hit with an upcoming combo.
However, the complexity comes with his afterimages, left behind after using any of his Special 2 attacks. These allow him to rewind time, jumping back to that spot. Holding down Special 2 empowers his afterimages, giving a bit more versatility than the standard afterimages.
Yasuo
Yasuo is a character with many follow-ups to his specials, most notably his Quickdraw Stance. He can also cancel into this stance from any of his special attacks, giving him options to end combos. These include a couple of mobility-based moves, allowing you to outfox your opponent.
His other moves are a little more conventional, either having one follow-up or none at all. That said, his Wind Wall attack can destroy a projectile that’s about to hit him, but if you hit the follow-up attack, he will fling it back at his opponent instead. This can be great for countering zoning strategies.
Illaoi
Illaoi is a rush-down character at heart. She uses her golden totem to summon her Kraken friend, distracting the opponent with spirit tentacles as she closes in to continue the combo. Although they are vulnerable to enemies’ blows, she has plenty of ways to avoid taking damage. Special 2 summons these creatures, while Special 1 gives you control of when the tentacles attack.
Her Supers are also relatively hard-hitting. The first Super grabs her opponent and slams them into the ground repeatedly. Her second Super is probably the one that will get the most use, as she summons giant tentacles or converts existing tentacles to larger variants, which will be harder to avoid for her opponent. Her Ultimate is a great combo ender that’s also invincible on startup, making it a great reversal option. Any opponent hit will be sent directly to the Kraken Nagakabouros for huge damage.
2XKO character leaks
2XKO has been in development for quite a while now, and in that time we’ve seen pre-release footage with unreleased characters. Here are the characters that appeared in 2XKO pre-release material but aren’t available right now:
Jinx
We now have confirmation from the 2XKO X account that Jinx will be revealed with a new look on November 11. Jinx was shown off with the game back when it was known as Project L, but she has disappeared since a lot of the significant changes to the game took place. As one of League of Legends’ most popular characters, there’s no doubt Jinx will be added to the roster before 2XKO officially launches.
2XKO mechanics
2XKO features several unique mechanics that you should know about before jumping into battle for the first time.
- Dynamic Save – if your Dynamic Save meter is full, they will instantly jump in and repel the enemy while they’re attacking even if they’re knocked out. This will also tag your ally character into the fight unless they’re knocked out.
- Fuse – chosen at the start of a match, this provides a unique effect that lasts the match:
- 2X Assist – your partner can fire two assists back to back instead of one.
- Double Down – combine your level 1 ultimate attack with your partner’s level 1 ultimate, then tag them in.
- Fury – when your character is below 40% health, you get bonus damage, and a special dash cancel move.
- Freestyle – handshake tag twice in one combo.
That’s everything about the currently revealed 2XKO characters. Keep an eye on our 2XKO playtest guide to find out when you can get your hands on the upcoming game ahead of its release.